forked from blender/blender
BLEN-374: Check normals and UVs for Storm delegate #19
@ -60,7 +60,7 @@ Material *MeshData::material()
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pxr::HdMeshTopology MeshData::mesh_topology()
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{
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return pxr::HdMeshTopology(pxr::PxOsdOpenSubdivTokens->catmullClark,
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return pxr::HdMeshTopology(pxr::PxOsdOpenSubdivTokens->none,
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pxr::HdTokens->rightHanded,
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face_vertex_counts,
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face_vertex_indices);
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