BLEN-365: Improve creation algorithm of PreviewEngine #21

Merged
Bogdan Nagirniak merged 11 commits from BLEN-365 into hydra-render 2023-04-10 12:44:48 +02:00
8 changed files with 53 additions and 45 deletions
Showing only changes of commit a439e99ab8 - Show all commits

View File

@ -54,12 +54,6 @@ Engine::~Engine()
render_delegate = nullptr;
engine = nullptr;
hgi = nullptr;
bl_engine = nullptr;
}
bool Engine::is_converged()
{
return render_task_delegate->is_converged();
}
DagerD marked this conversation as resolved Outdated

no need

no need
float Engine::renderer_percent_done()

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@ -34,7 +34,6 @@ class Engine {
bContext *context,
pxr::HdRenderSettingsMap &render_settings) = 0;
virtual void render(Depsgraph *depsgraph) = 0;
bool is_converged();
protected:
float renderer_percent_done();

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@ -5,9 +5,38 @@
#include "camera.h"
#include "preview_engine.h"
#include "BLI_timer.h"
namespace blender::render::hydra {
std::unique_ptr<PreviewEngine> PreviewEngine::preview_engine;
void PreviewEngine::free()
{
if (preview_engine) {
BLI_timer_register((uintptr_t)preview_engine.get(),
DagerD marked this conversation as resolved Outdated

Move this to clear()

Move this to clear()
preview_engine->delete_preview_engine,
&preview_engine,
nullptr,
preview_engine->preview_engine_lifetime,
true);
}
}
std::unique_ptr<PreviewEngine> *PreviewEngine::get(RenderEngine *bl_engine,
char *render_delegate_id)
{
if (!preview_engine) {
preview_engine = std::make_unique<PreviewEngine>(bl_engine, render_delegate_id);
}
if (BLI_timer_is_registered((uintptr_t)preview_engine.get())) {
BLI_timer_unregister((uintptr_t)preview_engine.get());
}
preview_engine->update_bl_engine(bl_engine);
return &preview_engine;
}
void PreviewEngine::sync(Depsgraph *depsgraph,
bContext *context,
pxr::HdRenderSettingsMap &render_settings)
@ -81,8 +110,8 @@ void PreviewEngine::update_bl_engine(RenderEngine *bl_engine)
double PreviewEngine::delete_preview_engine(uintptr_t uuid, void *user_data)
{
std::unique_ptr<PreviewEngine> *preview_engine = static_cast<std::unique_ptr<PreviewEngine>*>(user_data);
if (preview_engine && preview_engine->get()->is_converged()) {
CLOG_INFO(LOG_EN, 1, "Delete preview engine");
if (preview_engine && preview_engine->get()->render_task_delegate->is_converged()) {
CLOG_INFO(LOG_EN, uuid, "Delete preview engine");
preview_engine->reset();
return -1;
}

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@ -10,6 +10,9 @@ namespace blender::render::hydra {
class PreviewEngine : public FinalEngine {
public:
using FinalEngine::FinalEngine;
static void free();
static std::unique_ptr<PreviewEngine> *get(RenderEngine *bl_engine = nullptr,
char *render_delegate_id = nullptr);
void sync(Depsgraph *depsgraph,
bContext *context,
pxr::HdRenderSettingsMap &render_settings) override;
@ -27,6 +30,7 @@ class PreviewEngine : public FinalEngine {
static inline double preview_engine_lifetime = 180.0;
protected:
static std::unique_ptr<PreviewEngine> preview_engine;
pxr::HdRenderSettingsMap render_settings;
};

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@ -20,8 +20,6 @@
namespace blender::render::hydra {
static std::unique_ptr<PreviewEngine> preview_engine;
static PyObject *init_func(PyObject * /*self*/, PyObject *args)
DagerD marked this conversation as resolved Outdated

move to PreviewEngine class as static

move to PreviewEngine class as static
{
DagerD marked this conversation as resolved Outdated

Use unique_ptr

Use unique_ptr
CLOG_INFO(LOG_EN, 1, "Init");
@ -116,16 +114,7 @@ static PyObject *engine_create_func(PyObject * /*self*/, PyObject *args)
engine = new ViewportEngine(bl_engine, render_delegate_id);
}
else if (STREQ(engine_type, "PREVIEW")) {
if (!preview_engine) {
preview_engine = std::make_unique<PreviewEngine>(bl_engine, render_delegate_id);
}
if (BLI_timer_is_registered(1)) {
BLI_timer_unregister(1);
}
preview_engine->update_bl_engine(bl_engine);
CLOG_INFO(LOG_EN, 2, "Engine %016llx %s", engine, engine_type);
return PyLong_FromVoidPtr(preview_engine.get());
engine = PreviewEngine::get(bl_engine, render_delegate_id)->get();
}
else {
if (bl_engine->type->flag & RE_USE_GPU_CONTEXT) {
@ -149,15 +138,9 @@ static PyObject *engine_free_func(PyObject * /*self*/, PyObject *args)
}
DagerD marked this conversation as resolved Outdated

Add PreviewEngine::update_engine() instead public usage of bl_engine

Add PreviewEngine::update_engine() instead public usage of bl_engine
Engine *engine = (Engine *)PyLong_AsVoidPtr(pyengine);
PreviewEngine *preview_engine = dynamic_cast<PreviewEngine *>(engine);
if (preview_engine) {
BLI_timer_register(1,
preview_engine->delete_preview_engine,
&preview_engine,
nullptr,
preview_engine->preview_engine_lifetime,
true);
CLOG_INFO(LOG_EN, 2, "Engine %016llx", engine);
preview_engine->free();
Py_RETURN_NONE;
}

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@ -436,12 +436,12 @@ pxr::VtValue BlenderSceneDelegate::GetLightParamValue(pxr::SdfPath const &id,
void BlenderSceneDelegate::clear()
{
for (auto it = materials.begin(); it != materials.end(); ++it) {
it->second->remove();
for (auto &it : materials) {
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for (auto &it : materials) {
  it.second->remove();
}
``` for (auto &it : materials) { it.second->remove(); } ```
it.second->remove();
}
for (auto it = objects.begin(); it != objects.end(); ++it) {
it->second->remove();
for (auto &it : objects) {
it.second->remove();
}
materials.clear();

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@ -7,7 +7,6 @@
#include <pxr/imaging/hd/tokens.h>
#include <pxr/usd/usdLux/tokens.h>
#include "BKE_light.h"
#include "DNA_light_types.h"
#include "blender_scene_delegate.h"
@ -80,17 +79,16 @@ void LightData::init()
break;
}
p_type = light->type;
p_shape = light->area_shape;
p_type = prim_type(light);
/* TODO: temporary value, it should be delivered through Python UI */
data[pxr::HdLightTokens->exposure] = 1.0f;
}
pxr::TfToken LightData::prim_type()
pxr::TfToken LightData::prim_type(Light *light)
{
pxr::TfToken ret;
switch (p_type) {
switch (light->type) {
case LA_LOCAL:
case LA_SPOT:
ret = pxr::HdPrimTypeTokens->sphereLight;
@ -101,7 +99,7 @@ pxr::TfToken LightData::prim_type()
break;
case LA_AREA:
switch (p_shape) {
switch (light->area_shape) {
case LA_AREA_SQUARE:
case LA_AREA_RECT:
ret = pxr::HdPrimTypeTokens->rectLight;
@ -157,13 +155,13 @@ bool LightData::update_visibility(View3D *view3d)
void LightData::insert()
{
CLOG_INFO(LOG_BSD, 2, "%s", id->name);
scene_delegate->GetRenderIndex().InsertSprim(prim_type(), scene_delegate, p_id);
scene_delegate->GetRenderIndex().InsertSprim(p_type, scene_delegate, p_id);
}
void LightData::remove()
{
CLOG_INFO(LOG_BSD, 2, "%s", id->name);
scene_delegate->GetRenderIndex().RemoveSprim(prim_type(), p_id);
scene_delegate->GetRenderIndex().RemoveSprim(p_type, p_id);
}
void LightData::update()
@ -171,7 +169,7 @@ void LightData::update()
CLOG_INFO(LOG_BSD, 2, "%s", id->name);
Light *light = (Light *)((Object *)id)->data;
if (light->type != p_type || light->area_shape != p_shape) {
if (prim_type(light) != p_type) {
remove();
init();
insert();

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@ -7,6 +7,8 @@
#include <pxr/usd/sdf/assetPath.h>
#include <pxr/usd/sdf/path.h>
#include "BKE_light.h"
#include "object.h"
namespace blender::render::hydra {
@ -24,9 +26,8 @@ class LightData : public ObjectData {
private:
std::map<pxr::TfToken, pxr::VtValue> data;
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pxr::TfToken p_type;
make prim_type() with Light * parameter

`pxr::TfToken p_type;` make prim_type() with `Light *` parameter
short p_type;
short p_shape;
pxr::TfToken prim_type();
pxr::TfToken p_type;
pxr::TfToken prim_type(Light *light);
};
} // namespace blender::render::hydra