forked from blender/blender
Move to use the GPU API instead OpenGL #23
@ -9,7 +9,6 @@ endif()
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add_definitions(-DTBB_SUPPRESS_DEPRECATED_MESSAGES=1)
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add_definitions(-DTBB_SUPPRESS_DEPRECATED_MESSAGES=1)
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add_definitions(${GFLAGS_DEFINES})
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add_definitions(${GFLAGS_DEFINES})
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add_definitions(-DGLOG_NO_ABBREVIATED_SEVERITIES)
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add_definitions(-DBLENDER_GFLAGS_NAMESPACE=${GFLAGS_NAMESPACE})
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add_definitions(-DBLENDER_GFLAGS_NAMESPACE=${GFLAGS_NAMESPACE})
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add_definitions(-DBOOST_ALL_NO_LIB)
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add_definitions(-DBOOST_ALL_NO_LIB)
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@ -31,7 +30,6 @@ set(INC
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../../depsgraph
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../../depsgraph
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../../blenkernel
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../../blenkernel
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../../gpu
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../../gpu
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../../gpu/opengl
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../../gpu/intern
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../../gpu/intern
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../../python/intern
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../../python/intern
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..
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..
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@ -39,7 +37,6 @@ set(INC
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)
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)
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set(INC_SYS
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set(INC_SYS
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${Epoxy_INCLUDE_DIRS}
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${PYTHON_INCLUDE_DIRS}
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${PYTHON_INCLUDE_DIRS}
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${USD_INCLUDE_DIRS}
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${USD_INCLUDE_DIRS}
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${BOOST_INCLUDE_DIR}
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${BOOST_INCLUDE_DIR}
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Block a user