forked from blender/blender
Fix review comments #27
@ -109,7 +109,7 @@ def export_mtlx(material):
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if not doc:
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return ""
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mtlx_file = mx_utils.get_temp_file(".mtlx", str(material.as_pointer()))
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mtlx_file = mx_utils.get_temp_file(".mtlx", f"mat_{material.as_pointer():016x}")
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mx_utils.export_to_file(doc, mtlx_file, export_deps=True, copy_deps=False)
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return str(mtlx_file)
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@ -34,8 +34,7 @@ std::string cache_image(Main *bmain,
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ImageSaveOptions *opts,
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ReportList *reports)
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{
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const std::string default_format = ".png";
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const char *default_format = ".png";
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char tempfile[FILE_MAX];
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if (!BKE_image_save_options_init(opts, bmain, scene, image, iuser, true, false)) {
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@ -43,12 +42,13 @@ std::string cache_image(Main *bmain,
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return "";
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}
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std::string image_name(std::to_string((uintptr_t)image));
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char image_name[32];
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snprintf(image_name, 32, "img_%016llx", (uint64_t)image);
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Bogdan Nagirniak
commented
Use hex format for image name like:
Use hex format for image name like:
```
char str[32];
snprintf(str, 32, "img_%016llx", (uint64_t)image);
```
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image_name.append(default_format);
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strcat(image_name, default_format);
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BLI_path_join(
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tempfile, sizeof(tempfile), BKE_tempdir_session(), "hydra_image_cache", image_name.c_str());
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tempfile, sizeof(tempfile), BKE_tempdir_session(), "hydra_image_cache", image_name);
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STRNCPY(opts->filepath, tempfile);
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if (!BKE_image_save(reports, bmain, image, iuser, opts)) {
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Block a user
Use hex format for mtlx name like:
f"mat_{material.as_pointer():016x}"