forked from blender/blender
Add possibility to render USD file for testing purposes #49
@ -61,6 +61,15 @@ void Engine::sync(Depsgraph *depsgraph, bContext *context)
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scene_delegate_->populate(depsgraph, context);
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}
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void Engine::sync_usd(pxr::UsdStageRefPtr stage)
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{
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if (!usd_delegate_) {
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usd_delegate_ = std::make_unique<pxr::UsdImagingDelegate>(
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render_index_.get(), pxr::SdfPath::AbsoluteRootPath().AppendElementString("usd"));
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}
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usd_delegate_->Populate(stage->GetPseudoRoot());
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}
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void Engine::set_sync_setting(const std::string &key, const pxr::VtValue &val)
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{
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scene_delegate_->set_setting(key, val);
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@ -10,6 +10,8 @@
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#include <pxr/imaging/hd/pluginRenderDelegateUniqueHandle.h>
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#include <pxr/imaging/hdx/freeCameraSceneDelegate.h>
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#include <pxr/imaging/hgi/hgi.h>
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#include <pxr/usd/usd/stage.h>
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#include <pxr/usdImaging/usdImaging/delegate.h>
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#include "RE_engine.h"
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@ -29,6 +31,7 @@ class Engine {
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virtual ~Engine() = default;
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void sync(Depsgraph *depsgraph, bContext *context);
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void sync_usd(pxr::UsdStageRefPtr stage);
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virtual void render(Depsgraph *depsgraph) = 0;
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void set_sync_setting(const std::string &key, const pxr::VtValue &val);
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@ -50,6 +53,7 @@ class Engine {
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std::unique_ptr<RenderTaskDelegate> render_task_delegate_;
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std::unique_ptr<pxr::HdxFreeCameraSceneDelegate> free_camera_delegate_;
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std::unique_ptr<SimpleLightTaskDelegate> simple_light_task_delegate_;
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std::unique_ptr<pxr::UsdImagingDelegate> usd_delegate_;
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std::unique_ptr<pxr::HdEngine> engine_;
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};
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@ -3,8 +3,11 @@
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#include <Python.h>
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#include <boost/python/extract.hpp>
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#include <pxr/base/plug/plugin.h>
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#include <pxr/base/plug/registry.h>
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#include <pxr/usd/usd/stage.h>
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#include <pxr/usdImaging/usdImagingGL/engine.h>
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#include "BKE_appdir.h"
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@ -157,6 +160,24 @@ static PyObject *engine_sync_func(PyObject * /*self*/, PyObject *args)
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Py_RETURN_NONE;
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}
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static PyObject *engine_sync_usd_func(PyObject * /*self*/, PyObject *args)
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{
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PyObject *pyengine, *pystage;
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if (!PyArg_ParseTuple(args, "OO", &pyengine, &pystage)) {
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Py_RETURN_NONE;
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}
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Engine *engine = (Engine *)PyLong_AsVoidPtr(pyengine);
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boost::python::extract<pxr::UsdStageRefPtr> extract(pystage);
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pxr::UsdStagePtr stage = extract();
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engine->sync_usd(stage);
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CLOG_INFO(LOG_RENDER_HYDRA, 2, "Engine %016llx", engine);
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Py_RETURN_NONE;
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}
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static PyObject *engine_render_func(PyObject * /*self*/, PyObject *args)
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{
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PyObject *pyengine, *pydepsgraph;
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@ -253,6 +274,7 @@ static PyMethodDef methods[] = {
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{"engine_create", engine_create_func, METH_VARARGS, ""},
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{"engine_free", engine_free_func, METH_VARARGS, ""},
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{"engine_sync", engine_sync_func, METH_VARARGS, ""},
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{"engine_sync_usd", engine_sync_usd_func, METH_VARARGS, ""},
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{"engine_render", engine_render_func, METH_VARARGS, ""},
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{"engine_view_draw", engine_view_draw_func, METH_VARARGS, ""},
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{"engine_set_sync_setting", engine_set_sync_setting_func, METH_VARARGS, ""},
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