forked from blender/blender
Make object visibility and instancing creation to be calculated via depsgraph #57
@ -63,7 +63,6 @@ class HydraRenderEngine(bpy.types.RenderEngine):
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return
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_bpy_hydra.engine_free(self.engine_ptr)
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del self.engine_ptr
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@classmethod
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def register(cls):
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@ -95,6 +94,8 @@ class HydraRenderEngine(bpy.types.RenderEngine):
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def update(self, data, depsgraph):
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engine_type = 'PREVIEW' if self.is_preview else 'FINAL'
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self.engine_ptr = _bpy_hydra.engine_create(self.as_pointer(), engine_type, self.delegate_id)
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if not self.engine_ptr:
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return
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for key, val in self.get_sync_settings(engine_type).items():
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_bpy_hydra.engine_set_sync_setting(self.engine_ptr, key, val)
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@ -114,6 +115,8 @@ class HydraRenderEngine(bpy.types.RenderEngine):
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def view_update(self, context, depsgraph):
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if not self.engine_ptr:
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self.engine_ptr = _bpy_hydra.engine_create(self.as_pointer(), 'VIEWPORT', self.delegate_id)
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if not self.engine_ptr:
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return
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for key, val in self.get_sync_settings('VIEWPORT').items():
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_bpy_hydra.engine_set_sync_setting(self.engine_ptr, key, val)
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@ -87,6 +87,8 @@ set(SRC
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scene_delegate/instancer.cc
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scene_delegate/image.h
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scene_delegate/image.cc
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scene_delegate/volume.h
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scene_delegate/volume.cc
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)
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set(LIB
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@ -23,7 +23,6 @@ Engine::Engine(RenderEngine *bl_engine, const std::string &render_delegate_name)
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pxr::HdRendererPluginRegistry ®istry = pxr::HdRendererPluginRegistry::GetInstance();
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pxr::TF_PY_ALLOW_THREADS_IN_SCOPE();
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render_delegate_ = registry.CreateRenderDelegate(pxr::TfToken(render_delegate_name));
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/* USD has limited support for Vulkan. To make it works USD should be built
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* with PXR_ENABLE_VULKAN_SUPPORT=TRUE which is not possible now */
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@ -39,6 +38,11 @@ Engine::Engine(RenderEngine *bl_engine, const std::string &render_delegate_name)
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hd_drivers.push_back(&hgi_driver_);
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}
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render_delegate_ = registry.CreateRenderDelegate(pxr::TfToken(render_delegate_name));
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if (!render_delegate_) {
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throw std::runtime_error("Cannot create render delegate: " + render_delegate_name);
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}
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render_index_.reset(pxr::HdRenderIndex::New(render_delegate_.Get(), hd_drivers));
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free_camera_delegate_ = std::make_unique<pxr::HdxFreeCameraSceneDelegate>(
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@ -65,7 +65,8 @@ static PyObject *engine_create_func(PyObject * /*self*/, PyObject *args)
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RenderEngine *bl_engine = (RenderEngine *)PyLong_AsVoidPtr(pyengine);
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Engine *engine;
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Engine *engine = nullptr;
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try {
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if (STREQ(engine_type, "VIEWPORT")) {
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engine = new ViewportEngine(bl_engine, render_delegate_id);
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}
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@ -80,8 +81,14 @@ static PyObject *engine_create_func(PyObject * /*self*/, PyObject *args)
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engine = new FinalEngine(bl_engine, render_delegate_id);
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}
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}
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}
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catch (std::runtime_error &e) {
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CLOG_ERROR(LOG_RENDER_HYDRA, "%s", e.what());
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}
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if (engine) {
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CLOG_INFO(LOG_RENDER_HYDRA, 1, "Engine %016llx %s", engine, engine_type);
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}
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return PyLong_FromVoidPtr(engine);
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}
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@ -76,6 +76,10 @@ pxr::VtValue BlenderSceneDelegate::Get(pxr::SdfPath const &id, pxr::TfToken cons
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if (c_data) {
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return c_data->get_data(id, key);
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}
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VolumeData *v_data = volume_data(id);
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if (v_data) {
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return v_data->get_data(id, key);
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}
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ObjectData *obj_data = object_data(id);
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if (obj_data) {
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return obj_data->get_data(key);
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@ -135,6 +139,10 @@ pxr::SdfPath BlenderSceneDelegate::GetMaterialId(pxr::SdfPath const &rprim_id)
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if (c_data) {
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return c_data->material_id();
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}
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VolumeData *v_data = volume_data(rprim_id);
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if (v_data) {
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return v_data->material_id();
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}
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return pxr::SdfPath();
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}
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@ -205,6 +213,14 @@ pxr::GfMatrix4d BlenderSceneDelegate::GetInstancerTransform(pxr::SdfPath const &
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return i_data->get_transform(instancer_id);
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}
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pxr::HdVolumeFieldDescriptorVector BlenderSceneDelegate::GetVolumeFieldDescriptors(
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pxr::SdfPath const &volume_id)
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{
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CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 3, "%s", volume_id.GetText());
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VolumeData *v_data = volume_data(volume_id);
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return v_data->field_descriptors();
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}
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void BlenderSceneDelegate::populate(Depsgraph *deps, bContext *cont)
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{
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bool is_populated = depsgraph != nullptr;
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@ -283,7 +299,9 @@ pxr::SdfPath BlenderSceneDelegate::world_prim_id() const
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ObjectData *BlenderSceneDelegate::object_data(pxr::SdfPath const &id) const
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{
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pxr::SdfPath p_id = (id.GetName().find("SM_") == 0) ? id.GetParentPath() : id;
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pxr::SdfPath p_id = (id.GetName().find("SM_") == 0 || id.GetName().find("VF_") == 0) ?
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id.GetParentPath() :
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id;
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auto obj_data = objects_.lookup_ptr(p_id);
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if (obj_data) {
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return obj_data->get();
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@ -319,6 +337,11 @@ MaterialData *BlenderSceneDelegate::material_data(pxr::SdfPath const &id) const
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return mat_data->get();
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}
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VolumeData *BlenderSceneDelegate::volume_data(pxr::SdfPath const &id) const
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{
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return dynamic_cast<VolumeData *>(object_data(id));
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}
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InstancerData *BlenderSceneDelegate::instancer_data(pxr::SdfPath const &id, bool child_id) const
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{
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pxr::SdfPath p_id;
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@ -505,6 +528,10 @@ void BlenderSceneDelegate::update_collection()
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if (c_data) {
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c_data->available_materials(available_materials);
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}
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VolumeData *v_data = dynamic_cast<VolumeData *>(val.get());
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if (v_data) {
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v_data->available_materials(available_materials);
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}
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}
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instancer_data_->available_materials(available_materials);
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@ -17,6 +17,7 @@
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#include "light.h"
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#include "mesh.h"
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#include "object.h"
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#include "volume.h"
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#include "world.h"
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namespace blender::render::hydra {
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@ -28,6 +29,7 @@ class Engine;
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class BlenderSceneDelegate : public pxr::HdSceneDelegate {
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friend ObjectData; /* has access to instances */
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friend CurvesData; /* has access to materials */
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friend VolumeData; /* has access to materials */
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friend MeshData; /* has access to materials */
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friend MaterialData; /* has access to objects and instancers */
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@ -70,6 +72,8 @@ class BlenderSceneDelegate : public pxr::HdSceneDelegate {
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pxr::VtIntArray GetInstanceIndices(pxr::SdfPath const &instancer_id,
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pxr::SdfPath const &prototype_id) override;
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pxr::GfMatrix4d GetInstancerTransform(pxr::SdfPath const &instancer_id) override;
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pxr::HdVolumeFieldDescriptorVector GetVolumeFieldDescriptors(
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pxr::SdfPath const &volume_id) override;
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void populate(Depsgraph *depsgraph, bContext *context);
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void clear();
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@ -96,6 +100,7 @@ class BlenderSceneDelegate : public pxr::HdSceneDelegate {
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LightData *light_data(pxr::SdfPath const &id) const;
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MaterialData *material_data(pxr::SdfPath const &id) const;
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InstancerData *instancer_data(pxr::SdfPath const &id, bool child_id = false) const;
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VolumeData *volume_data(pxr::SdfPath const &id) const;
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void update_world();
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void check_updates();
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@ -25,7 +25,7 @@ void CurvesData::init()
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Object *object = (Object *)id;
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write_curves((Curves *)object->data);
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write_transform();
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write_material();
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write_materials();
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}
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void CurvesData::insert()
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@ -37,7 +37,7 @@ void CurvesData::insert()
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void CurvesData::remove()
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{
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CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 2, "%s", prim_id.GetText());
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CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 1, "%s", prim_id.GetText());
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scene_delegate_->GetRenderIndex().RemoveRprim(prim_id);
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}
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@ -50,7 +50,7 @@ void CurvesData::update()
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bits = pxr::HdChangeTracker::AllDirty;
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}
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if (id->recalc & ID_RECALC_SHADING) {
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write_material();
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write_materials();
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bits |= pxr::HdChangeTracker::DirtyMaterialId | pxr::HdChangeTracker::DirtyDoubleSided;
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}
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if (id->recalc & ID_RECALC_TRANSFORM) {
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@ -178,7 +178,7 @@ void CurvesData::write_uv_maps(Curves *curves)
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}
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}
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void CurvesData::write_material()
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void CurvesData::write_materials()
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{
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Object *object = (Object *)id;
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Material *mat = nullptr;
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@ -35,7 +35,7 @@ class CurvesData : public ObjectData {
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private:
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void write_curves(Curves *curves);
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void write_uv_maps(Curves *curves);
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void write_material();
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void write_materials();
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pxr::VtIntArray curve_vertex_counts_;
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pxr::VtVec3fArray vertices_;
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@ -8,6 +8,7 @@
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#include "light.h"
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#include "mesh.h"
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#include "object.h"
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#include "volume.h"
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namespace blender::render::hydra {
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@ -38,7 +39,9 @@ std::unique_ptr<ObjectData> ObjectData::create(BlenderSceneDelegate *scene_deleg
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case OB_LAMP:
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data = std::make_unique<LightData>(scene_delegate, object, prim_id);
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break;
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case OB_VOLUME:
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data = std::make_unique<VolumeData>(scene_delegate, object, prim_id);
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break;
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default:
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break;
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}
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@ -55,6 +58,7 @@ bool ObjectData::is_supported(Object *object)
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case OB_CURVES_LEGACY:
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case OB_MBALL:
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case OB_LAMP:
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case OB_VOLUME:
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return true;
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default:
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179
source/blender/render/hydra/scene_delegate/volume.cc
Normal file
179
source/blender/render/hydra/scene_delegate/volume.cc
Normal file
@ -0,0 +1,179 @@
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/* SPDX-License-Identifier: Apache-2.0
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* Copyright 2011-2022 Blender Foundation */
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#include <pxr/imaging/hd/bprim.h>
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#include <pxr/imaging/hd/tokens.h>
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#include <pxr/imaging/hd/volumeFieldSchema.h>
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#include <pxr/usd/usdHydra/tokens.h>
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#include <pxr/usd/usdVol/tokens.h>
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#include <pxr/usdImaging/usdVolImaging/tokens.h>
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#include "BKE_material.h"
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#include "BKE_volume.h"
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#include "BLI_index_range.hh"
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#include "DNA_volume_types.h"
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#include "blender_scene_delegate.h"
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#include "volume.h"
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namespace blender::render::hydra {
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VolumeData::VolumeData(BlenderSceneDelegate *scene_delegate,
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Object *object,
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pxr::SdfPath const &prim_id)
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: ObjectData(scene_delegate, object, prim_id)
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{
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}
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void VolumeData::init()
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{
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ID_LOG(1, "");
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Volume *volume = (Volume *)((Object *)this->id)->data;
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Main *main = CTX_data_main(scene_delegate_->context);
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if (!BKE_volume_load(volume, main)) {
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return;
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}
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filepath_ = BKE_volume_grids_frame_filepath(volume);
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if (volume->runtime.grids) {
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const int num_grids = BKE_volume_num_grids(volume);
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if (num_grids) {
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for (const int i : IndexRange(num_grids)) {
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const VolumeGrid *grid = BKE_volume_grid_get_for_read(volume, i);
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const std::string grid_name = BKE_volume_grid_name(grid);
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field_descriptors_.emplace_back(pxr::TfToken(grid_name),
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pxr::UsdVolImagingTokens->openvdbAsset,
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prim_id.AppendElementString("VF_" + grid_name));
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}
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}
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}
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write_transform();
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write_materials();
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BKE_volume_unload(volume);
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}
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void VolumeData::insert()
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{
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scene_delegate_->GetRenderIndex().InsertRprim(
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pxr::HdPrimTypeTokens->volume, scene_delegate_, prim_id);
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ID_LOG(1, "");
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for (auto &desc : field_descriptors_) {
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scene_delegate_->GetRenderIndex().InsertBprim(
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desc.fieldPrimType, scene_delegate_, desc.fieldId);
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ID_LOG(1, "Volume field %s", desc.fieldId.GetText());
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}
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}
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void VolumeData::remove()
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{
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for (auto &desc : field_descriptors_) {
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CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 1, "%s", desc.fieldId.GetText());
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scene_delegate_->GetRenderIndex().RemoveBprim(desc.fieldPrimType, desc.fieldId);
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}
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CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 1, "%s", prim_id.GetText());
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scene_delegate_->GetRenderIndex().RemoveRprim(prim_id);
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}
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void VolumeData::update()
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{
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Object *object = (Object *)id;
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pxr::HdDirtyBits bits = pxr::HdChangeTracker::Clean;
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if ((id->recalc & ID_RECALC_GEOMETRY) || (((ID *)object->data)->recalc & ID_RECALC_GEOMETRY)) {
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init();
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bits = pxr::HdChangeTracker::AllDirty;
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}
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if (id->recalc & ID_RECALC_SHADING) {
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write_materials();
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bits |= pxr::HdChangeTracker::DirtyMaterialId | pxr::HdChangeTracker::DirtyDoubleSided;
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}
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if (id->recalc & ID_RECALC_TRANSFORM) {
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write_transform();
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bits |= pxr::HdChangeTracker::DirtyTransform;
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}
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if (bits == pxr::HdChangeTracker::Clean) {
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return;
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}
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|
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scene_delegate_->GetRenderIndex().GetChangeTracker().MarkRprimDirty(prim_id, bits);
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ID_LOG(1, "");
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}
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pxr::VtValue VolumeData::get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const
|
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{
|
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if (key == pxr::HdVolumeFieldSchemaTokens->filePath) {
|
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return pxr::VtValue(pxr::SdfAssetPath(filepath_, filepath_));
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}
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if (key == pxr::HdVolumeFieldSchemaTokens->fieldName) {
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std::string name = id.GetName();
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return pxr::VtValue(pxr::TfToken(name.substr(name.find("VF_") + 3)));
|
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}
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if (key == pxr::HdVolumeFieldSchemaTokens->fieldIndex) {
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return pxr::VtValue(0);
|
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}
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if (key == pxr::UsdHydraTokens->textureMemory) {
|
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return pxr::VtValue(0.0f);
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}
|
||||
return pxr::VtValue();
|
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}
|
||||
|
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bool VolumeData::update_visibility()
|
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{
|
||||
bool ret = ObjectData::update_visibility();
|
||||
if (ret) {
|
||||
scene_delegate_->GetRenderIndex().GetChangeTracker().MarkRprimDirty(
|
||||
prim_id, pxr::HdChangeTracker::DirtyVisibility);
|
||||
ID_LOG(1, "");
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
pxr::HdVolumeFieldDescriptorVector VolumeData::field_descriptors() const
|
||||
{
|
||||
return field_descriptors_;
|
||||
}
|
||||
|
||||
pxr::SdfPath VolumeData::material_id() const
|
||||
{
|
||||
if (!mat_data_) {
|
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return pxr::SdfPath();
|
||||
}
|
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return mat_data_->prim_id;
|
||||
}
|
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|
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void VolumeData::available_materials(Set<pxr::SdfPath> &paths) const
|
||||
{
|
||||
if (mat_data_ && !mat_data_->prim_id.IsEmpty()) {
|
||||
paths.add(mat_data_->prim_id);
|
||||
}
|
||||
}
|
||||
|
||||
void VolumeData::write_materials()
|
||||
{
|
||||
Object *object = (Object *)id;
|
||||
Material *mat = nullptr;
|
||||
/* TODO: Using only first material. Add support for multimaterial. */
|
||||
if (BKE_object_material_count_eval(object) > 0) {
|
||||
mat = BKE_object_material_get_eval(object, 0);
|
||||
}
|
||||
|
||||
if (!mat) {
|
||||
mat_data_ = nullptr;
|
||||
return;
|
||||
}
|
||||
pxr::SdfPath p_id = scene_delegate_->material_prim_id(mat);
|
||||
mat_data_ = scene_delegate_->material_data(p_id);
|
||||
if (!mat_data_) {
|
||||
scene_delegate_->materials_.add_new(
|
||||
p_id, std::make_unique<MaterialData>(scene_delegate_, mat, p_id));
|
||||
mat_data_ = scene_delegate_->material_data(p_id);
|
||||
mat_data_->init();
|
||||
mat_data_->insert();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace blender::render::hydra
|
37
source/blender/render/hydra/scene_delegate/volume.h
Normal file
37
source/blender/render/hydra/scene_delegate/volume.h
Normal file
@ -0,0 +1,37 @@
|
||||
/* SPDX-License-Identifier: Apache-2.0
|
||||
* Copyright 2011-2022 Blender Foundation */
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <pxr/imaging/hd/sceneDelegate.h>
|
||||
|
||||
#include "object.h"
|
||||
|
||||
namespace blender::render::hydra {
|
||||
|
||||
class VolumeData : public ObjectData {
|
||||
|
||||
public:
|
||||
VolumeData(BlenderSceneDelegate *scene_delegate, Object *object, pxr::SdfPath const &prim_id);
|
||||
|
||||
void init() override;
|
||||
void insert() override;
|
||||
void remove() override;
|
||||
void update() override;
|
||||
|
||||
pxr::VtValue get_data(pxr::SdfPath const &id, pxr::TfToken const &key) const;
|
||||
bool update_visibility() override;
|
||||
|
||||
pxr::HdVolumeFieldDescriptorVector field_descriptors() const;
|
||||
pxr::SdfPath material_id() const;
|
||||
void available_materials(Set<pxr::SdfPath> &paths) const;
|
||||
|
||||
private:
|
||||
void write_materials();
|
||||
|
||||
std::string filepath_;
|
||||
pxr::HdVolumeFieldDescriptorVector field_descriptors_;
|
||||
MaterialData *mat_data_ = nullptr;
|
||||
};
|
||||
|
||||
} // namespace blender::render::hydra
|
Loading…
Reference in New Issue
Block a user