Make object visibility and instancing creation to be calculated via depsgraph #57

Merged
Bogdan Nagirniak merged 16 commits from BLEN-442 into hydra-render 2023-07-08 10:09:53 +02:00
4 changed files with 40 additions and 13 deletions
Showing only changes of commit 931f2fc6e6 - Show all commits

View File

@ -326,10 +326,13 @@ InstancerData *BlenderSceneDelegate::instancer_data(pxr::SdfPath const &id, bool
p_id = id;
}
auto i_data = instancers_.lookup_ptr(p_id);
if (i_data) {
return i_data->get();
if (instancer_data_ && p_id == instancer_data_->prim_id) {
return instancer_data_.get();
}
//auto i_data = instancers_.lookup_ptr(p_id);
//if (i_data) {
// return i_data->get();
//}
return nullptr;
}
@ -499,7 +502,8 @@ void BlenderSceneDelegate::add_new_objects()
{
DEGObjectIterSettings settings = {0};
settings.depsgraph = depsgraph;
settings.flags = DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY | DEG_ITER_OBJECT_FLAG_LINKED_VIA_SET;
settings.flags = DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY | DEG_ITER_OBJECT_FLAG_LINKED_VIA_SET |
DEG_ITER_OBJECT_FLAG_VISIBLE;
DEGObjectIterData data = {0};
data.settings = &settings;
data.graph = settings.depsgraph;
@ -519,9 +523,14 @@ void BlenderSceneDelegate::add_new_objects()
object->id.name,
std::bitset<3>(BKE_object_visibility(object, deg_mode)).to_string().c_str());
update_objects(object);
update_instancers(object);
//update_instancers(object);
}
ITER_END;
instancer_data_ = std::make_unique<InstancerData>(
this, nullptr, GetDelegateID().AppendElementString("Instancer"));
instancer_data_->init();
instancer_data_->insert();
}
void BlenderSceneDelegate::remove_unused_objects()

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@ -97,6 +97,7 @@ class BlenderSceneDelegate : public pxr::HdSceneDelegate {
ObjectDataMap objects_;
MaterialDataMap materials_;
InstancerDataMap instancers_;
std::unique_ptr<InstancerData> instancer_data_;
std::unique_ptr<WorldData> world_data_;
};

View File

@ -56,9 +56,8 @@ template<class T> const T IdData::get_data(pxr::TfToken const &key) const
#define ID_LOG(level, msg, ...) \
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, \
level, \
"%s (%s): " msg, \
"%s: " msg, \
prim_id.GetText(), \
id->name, \
##__VA_ARGS__);
} // namespace blender::render::hydra

View File

@ -349,11 +349,27 @@ void InstancerData::write_instances()
l_inst.transforms.clear();
}
ListBase *lb = object_duplilist(
scene_delegate_->depsgraph, scene_delegate_->scene, (Object *)id);
LISTBASE_FOREACH (DupliObject *, dupli, lb) {
DEGObjectIterSettings s = {0};
s.depsgraph = scene_delegate_->depsgraph;
s.flags = DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY | DEG_ITER_OBJECT_FLAG_LINKED_VIA_SET |
DEG_ITER_OBJECT_FLAG_VISIBLE | DEG_ITER_OBJECT_FLAG_DUPLI;
DEGObjectIterData d = {0};
d.settings = &s;
d.graph = s.depsgraph;
d.flag = s.flags;
ITER_BEGIN (DEG_iterator_objects_begin,
DEG_iterator_objects_next,
DEG_iterator_objects_end,
&d,
Object *,
object)
{
if (d.dupli_object_current == nullptr) {
continue;
}
DupliObject *dupli = d.dupli_object_current;
Object *ob = dupli->ob;
if (!is_supported(ob) || !is_instance_visible(ob)) {
if (!is_supported(ob)) {
continue;
}
@ -381,7 +397,7 @@ void InstancerData::write_instances()
mesh_transforms_.push_back(gf_matrix_from_transform(dupli->mat));
}
}
free_object_duplilist(lb);
ITER_END;
/* Remove mesh intances without indices */
mesh_instances_.remove_if([&](auto item) {
@ -393,8 +409,10 @@ void InstancerData::write_instances()
});
/* Update light intances and remove instances without transforms */
for (auto &l_inst : light_instances_.values()) {
update_light_instance(l_inst);
}
light_instances_.remove_if([&](auto item) {
update_light_instance(item.value);
return item.value.transforms.empty();
});
}