Fixed rendering for MacOS #82

Merged
Bogdan Nagirniak merged 10 commits from BLEN-473 into hydra-render 2023-08-02 09:37:25 +02:00
7 changed files with 50 additions and 33 deletions
Showing only changes of commit c948b91fee - Show all commits

View File

@ -133,4 +133,22 @@ float Engine::renderer_percent_done()
return (float)it->second.UncheckedGet<double>();
}
pxr::HdTaskSharedPtrVector Engine::tasks()
{
pxr::HdTaskSharedPtrVector res;
if (light_tasks_delegate_) {
if (scene_->r.alphamode != R_ALPHAPREMUL) {
#ifndef __APPLE__
/* TODO: Temporary disable skydome task for MacOS due to crash with error:
Failed to created pipeline state, error depthAttachmentPixelFormat is not valid
and shader writes to depth */
res.push_back(light_tasks_delegate_->skydome_task());
#endif
}
res.push_back(light_tasks_delegate_->simple_task());
}
res.push_back(render_task_delegate_->task());
return res;
}
} // namespace blender::render::hydra

View File

@ -64,7 +64,10 @@ class Engine {
protected:
float renderer_percent_done();
virtual void notify_status(float progress, const std::string &title, const std::string &info) = 0;
pxr::HdTaskSharedPtrVector tasks();
virtual void notify_status(float progress,
const std::string &title,
const std::string &info) = 0;
};
} // namespace blender::render::hydra

View File

@ -66,20 +66,10 @@ void FinalEngine::render()
render_task_delegate_->add_aov(pxr::HdAovTokens->depth);
}
pxr::HdTaskSharedPtrVector tasks;
if (light_tasks_delegate_) {
if (scene_->r.alphamode != R_ALPHAPREMUL) {
#ifndef __APPLE__
tasks.push_back(light_tasks_delegate_->skydome_task());
#endif
}
tasks.push_back(light_tasks_delegate_->simple_task());
}
tasks.push_back(render_task_delegate_->task());
render_task_delegate_->bind();
engine_->Execute(render_index_.get(), &tasks);
auto t = tasks();
engine_->Execute(render_index_.get(), &t);
char elapsed_time[32];
double time_begin = PIL_check_seconds_timer();

View File

@ -37,7 +37,7 @@ static PyObject *engine_create_func(PyObject * /*self*/, PyObject *args)
RenderEngine *bl_engine = pyrna_to_pointer<RenderEngine>(pyengine, &RNA_RenderEngine);
CLOG_INFO(LOG_RENDER_HYDRA, 1, "Engine %s", engine_type);
CLOG_INFO(LOG_HYDRA_RENDER, 1, "Engine %s", engine_type);
Engine *engine = nullptr;
try {
if (STREQ(engine_type, "VIEWPORT")) {

View File

@ -108,6 +108,16 @@ void RenderTaskDelegate::add_aov(pxr::TfToken const &aov_key)
aov_key);
if (aov_desc.format == pxr::HdFormatInvalid) {
CLOG_ERROR(LOG_HYDRA_RENDER, "Invalid AOV: %s", aov_key.GetText());
return;
}
if (!ELEM(
pxr::HdGetComponentFormat(aov_desc.format), pxr::HdFormatFloat32, pxr::HdFormatFloat16))
{
CLOG_WARN(LOG_HYDRA_RENDER,
"Unsupported data format %s for AOV %s",
pxr::TfEnum::GetName(aov_desc.format).c_str(),
aov_key.GetText());
return;
}
@ -128,7 +138,7 @@ void RenderTaskDelegate::add_aov(pxr::TfToken const &aov_key)
CLOG_INFO(LOG_HYDRA_RENDER, 1, "%s", aov_key.GetText());
}
void RenderTaskDelegate::read_aov(pxr::TfToken const &aov_key, float *data)
void RenderTaskDelegate::read_aov(pxr::TfToken const &aov_key, void *data)
{
pxr::HdRenderBuffer *buffer = static_cast<pxr::HdRenderBuffer *>(
GetRenderIndex().GetBprim(pxr::HdPrimTypeTokens->renderBuffer, buffer_id(aov_key)));
@ -139,17 +149,21 @@ void RenderTaskDelegate::read_aov(pxr::TfToken const &aov_key, float *data)
pxr::HdFormat format = buffer->GetFormat();
size_t len = buffer->GetWidth() * buffer->GetHeight() * pxr::HdGetComponentCount(format);
if (pxr::HdGetComponentFormat(format) == pxr::HdFormatFloat32) {
float *buf_data = (float *)buffer->Map();
void *buf_data = buffer->Map();
memcpy(data, buf_data, len * sizeof(float));
buffer->Unmap();
}
else if (pxr::HdGetComponentFormat(format) == pxr::HdFormatFloat16) {
Eigen::half *buf_data = (Eigen::half *)buffer->Map();
float *fdata = (float *)data;
for (size_t i = 0; i < len; ++i) {
data[i] = buf_data[i];
fdata[i] = buf_data[i];
}
buffer->Unmap();
}
else {
BLI_assert_unreachable();
}
}
void RenderTaskDelegate::read_aov(pxr::TfToken const &aov_key, GPUTexture *texture)
@ -221,6 +235,7 @@ void GPURenderTaskDelegate::add_aov(pxr::TfToken const &aov_key)
tex = &tex_depth_;
}
else {
CLOG_ERROR(LOG_HYDRA_RENDER, "Invalid AOV: %s", aov_key.GetText());
return;
}
@ -239,7 +254,7 @@ void GPURenderTaskDelegate::add_aov(pxr::TfToken const &aov_key)
CLOG_INFO(LOG_HYDRA_RENDER, 1, "%s", aov_key.GetText());
}
void GPURenderTaskDelegate::read_aov(pxr::TfToken const &aov_key, float *data)
void GPURenderTaskDelegate::read_aov(pxr::TfToken const &aov_key, void *data)
{
GPUTexture *tex = nullptr;
int c;

View File

@ -34,7 +34,7 @@ class RenderTaskDelegate : public pxr::HdSceneDelegate {
bool is_converged();
virtual void set_viewport(pxr::GfVec4d const &viewport);
virtual void add_aov(pxr::TfToken const &aov_key);
virtual void read_aov(pxr::TfToken const &aov_key, float *data);
virtual void read_aov(pxr::TfToken const &aov_key, void *data);
virtual void read_aov(pxr::TfToken const &aov_key, GPUTexture *texture);
virtual void bind();
virtual void unbind();
@ -56,7 +56,7 @@ class GPURenderTaskDelegate : public RenderTaskDelegate {
void set_viewport(pxr::GfVec4d const &viewport) override;
void add_aov(pxr::TfToken const &aov_key) override;
void read_aov(pxr::TfToken const &aov_key, float *data) override;
void read_aov(pxr::TfToken const &aov_key, void *data) override;
void read_aov(pxr::TfToken const &aov_key, GPUTexture *texture) override;
void bind() override;
void unbind() override;

View File

@ -232,21 +232,11 @@ void ViewportEngine::render()
render_task_delegate_->add_aov(pxr::HdAovTokens->color);
render_task_delegate_->add_aov(pxr::HdAovTokens->depth);
pxr::HdTaskSharedPtrVector tasks;
if (light_tasks_delegate_) {
if (scene_->r.alphamode != R_ALPHAPREMUL) {
#ifndef __APPLE__
tasks.push_back(light_tasks_delegate_->skydome_task());
#endif
}
tasks.push_back(light_tasks_delegate_->simple_task());
}
tasks.push_back(render_task_delegate_->task());
GPUFrameBuffer *view_framebuffer = GPU_framebuffer_active_get();
render_task_delegate_->bind();
engine_->Execute(render_index_.get(), &tasks);
auto t = tasks();
engine_->Execute(render_index_.get(), &t);
render_task_delegate_->unbind();
@ -295,7 +285,8 @@ void ViewportEngine::render(bContext *context)
render();
}
void ViewportEngine::notify_status(float /*progress*/, const std::string &info,
void ViewportEngine::notify_status(float /*progress*/,
const std::string &info,
const std::string &status)
{
RE_engine_update_stats(bl_engine_, status.c_str(), info.c_str());