forked from blender/blender
Fixed rendering for MacOS #82
@ -140,8 +140,8 @@ pxr::HdTaskSharedPtrVector Engine::tasks()
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if (scene_->r.alphamode != R_ALPHAPREMUL) {
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#ifndef __APPLE__
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/* TODO: Temporary disable skydome task for MacOS due to crash with error:
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Failed to created pipeline state, error depthAttachmentPixelFormat is not valid
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and shader writes to depth */
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* Failed to created pipeline state, error depthAttachmentPixelFormat is not valid
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* and shader writes to depth */
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res.push_back(light_tasks_delegate_->skydome_task());
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#endif
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}
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