Bogdan Nagirniak BogdanNagirniak
  • Joined on 2023-02-13
Bogdan Nagirniak commented on pull request blender/blender#113974 2023-10-23 10:39:20 +02:00
Fix #113954: Hydra render crashes if output node for World light wasn't found

Seems remove() isn't required here

Bogdan Nagirniak commented on pull request blender/blender#113974 2023-10-23 10:39:20 +02:00
Fix #113954: Hydra render crashes if output node for World light wasn't found

Add WorldData::create() which could return nullptr when world object isn't inited (check if data_ is empty).

Bogdan Nagirniak pushed to matx-add-white-noise-node at DagerD/blender 2023-10-19 19:22:50 +02:00
c45bffe84b Fix when vector is empty value
b3e1629bc6 Merge branch 'main' into matx-add-white-noise-node
dbd775c708 Revert "UI: Remove Colons from Property Names"
8acd7a3c96 UI: Remove Colons from Property Names
d19ad12b45 Cycles: add support for AMD RDNA3 APUs
Compare 576 commits »
Bogdan Nagirniak approved blender/blender#113495 2023-10-19 18:34:05 +02:00
MaterialX: Implement White Noise node

Added LARGE_NUMBER texcoord multiplicator.

Bogdan Nagirniak pushed to matx-add-white-noise-node at DagerD/blender 2023-10-19 18:32:22 +02:00
c1ddea10ad Added LARGE_NUMBER texcoord multiplicator.
Bogdan Nagirniak commented on issue blender/blender#113880 2023-10-19 08:42:29 +02:00
Hydra crashes with specific Blender scene

@DagerD will take a look it

Bogdan Nagirniak approved blender/blender#113541 2023-10-11 15:24:10 +02:00
MaterialX: fix default material

Looks good

Bogdan Nagirniak suggested changes for blender/blender#113495 2023-10-11 15:21:21 +02:00
MaterialX: Implement White Noise node
Bogdan Nagirniak commented on pull request blender/blender#113495 2023-10-11 15:21:20 +02:00
MaterialX: Implement White Noise node

Optimize getting values, only w is used here

Bogdan Nagirniak commented on pull request blender/blender#113495 2023-10-11 15:21:19 +02:00
MaterialX: Implement White Noise node

Add comment what we are doing here

Bogdan Nagirniak suggested changes for blender/blender#113495 2023-10-11 13:28:32 +02:00
MaterialX: Implement White Noise node
Bogdan Nagirniak commented on pull request blender/blender#113495 2023-10-11 13:28:32 +02:00
MaterialX: Implement White Noise node

Are there existing constants?

Bogdan Nagirniak commented on pull request blender/blender#113495 2023-10-11 13:28:31 +02:00
MaterialX: Implement White Noise node

Add variable which name this node option: int <option name> = node_->custom1.

Bogdan Nagirniak approved blender/blender#113341 2023-10-09 17:25:28 +02:00
WIP: MaterialX: Implement Script node

Tested - works good

Bogdan Nagirniak created pull request blender/blender#113376 2023-10-07 01:23:53 +02:00
Fixed border rendering for Hydra render engines (Hydra Storm).
Bogdan Nagirniak created branch fix-hydra-border-render in BogdanNagirniak/blender 2023-10-06 23:57:55 +02:00
Bogdan Nagirniak pushed to fix-hydra-border-render at BogdanNagirniak/blender 2023-10-06 23:57:55 +02:00
8c22c586e6 Fixed border rendering for Hydra render engines (Hydra Storm).
60ffec5a91 Tests: add dedicated directory for principled BSDF tests
5f7f6b65f3 Fix (unreported) crash in 'startup.blend' GP default update code.
c1b4af86b9 Cycles: Speed up principled BSDF when IOR = 1.0
33cbe4c108 Fix Cycles SVM not using IOR Level for Subsurface entry
Compare 10 commits »
Bogdan Nagirniak closed pull request blender/blender#113371 2023-10-06 23:50:47 +02:00
Fixed border rendering for Hydra render engines (Hydra Storm).
Bogdan Nagirniak commented on pull request blender/blender#113371 2023-10-06 23:50:44 +02:00
Fixed border rendering for Hydra render engines (Hydra Storm).

This PR has to be created to blender-v4.0-release. Closing

Bogdan Nagirniak created pull request blender/blender#113371 2023-10-06 23:30:15 +02:00
Fixed border rendering for Hydra render engines (Hydra Storm).