Block a user
Bogdan Nagirniak
pushed to hydra-border-render-fix at BogdanNagirniak/blender
2023-10-06 23:16:40 +02:00
9ed05d9f88
Fixed border rendering for Hydra render engines (Hydra Storm).
Bogdan Nagirniak
created branch hydra-border-render-fix in BogdanNagirniak/blender
2023-10-06 23:11:04 +02:00
Bogdan Nagirniak
pushed to hydra-border-render-fix at BogdanNagirniak/blender
2023-10-06 23:11:04 +02:00
f8153d2220
Fixed border rendering for Hydra render engines (Hydra Storm).
ad1f146735
Merge branch 'blender-v4.0-release'
325e8ea605
Merge branch 'blender-v4.0-release'
c1ee3f9759
UI: correct names for sequencer modifiers
2cf8c7ecf4
Docs: note why the wait cursor isn't set for the startup file
29944bc2eb
Merge branch 'main' into matx-export-material
7dbe689b63
Vulkan: Use Point Shaders When Drawing Points
e4c89baf53
EEVEE-Next: Port subsurface to compute shader
beb90b5573
Cleanup: Make format
425a5a3158
Mesh: show attribute name collision warning in more panels
Implement BSDF Transparent shader
Bogdan Nagirniak
pushed to matx-transparent-shader at BogdanNagirniak/blender
2023-09-26 15:57:43 +02:00
4de77963a2
Added comment + removed redundant code
Implement BSDF Transparent shader
Bogdan Nagirniak
pushed to matx-transparent-shader at BogdanNagirniak/blender
2023-09-26 11:27:23 +02:00
b5e4a4bbad
comments
Bogdan Nagirniak
pushed to matx-transparent-shader at BogdanNagirniak/blender
2023-09-26 11:20:22 +02:00
9ee454d491
Fixed name for opacity node
511510c9bf
Merge branch 'matx-export-material' into matx-transparent-shader
2e741c6825
MaterialX: code improvements shader modes.