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MaterialX: split standard_surface into basic nodes
MaterialX: Implement Gradient Texture node.
Export material to MaterialX for Hydra render
If you haven't already, please run the Hydra regression tests to identify problems. It will output a webpage where you can compare the results to cycles to see how closely it matches.
@brecht…
MaterialX: split standard_surface into basic nodes
Rewrite create_node()
with inputs
parameter inside function.
matx-extend-create_node
Bogdan Nagirniak
pushed to matx-extend-create_node at BogdanNagirniak/blender
2023-09-19 18:24:49 +02:00
b27e6d59fb
Merge branch 'matx-export-material' into matx-extend-create_node
1bafc3518a
Fix creating 2 <image> nodes in TexImage when Color and Output are connected