Gerstmann Bradley Bradley_G
  • Joined on 2021-10-22
Gerstmann Bradley commented on pull request blender/blender#121981 2024-05-21 21:03:12 +02:00
Nodes: new interactive operator to slide nodes

Would be nice, but it's also a very different problem I think. Should also be less common and doesn't have as high of a priority right now. How would you approach sliding in the vertical…

Gerstmann Bradley commented on issue blender/blender#122023 2024-05-21 19:41:44 +02:00
Mesh Boolean Node and Store Named Attribute in Node Group Causing Crash

I think the bug is fixed. Can anyone confirm and close?

Gerstmann Bradley commented on issue blender/blender#121969 2024-05-21 19:18:21 +02:00
Noise Texture no longer generates random value Once Coordinates beyond 10^5, this limit is higher for other textures

Thanks! this is really the explanation I was looking for!

Gerstmann Bradley commented on pull request blender/blender#121981 2024-05-21 00:34:55 +02:00
Nodes: new interactive operator to slide nodes

Thanks for adding this feature. I did some quick tests, here are some of my findings:

  1. I am not too sure how validation bubble is constructed in this extreme case: ![image](/attachments/fa4b9d7…
Gerstmann Bradley opened issue blender/blender#122023 2024-05-20 23:39:41 +02:00
Mesh Boolean Node and Store Named Attribute in Node Group Causing Crash
Gerstmann Bradley commented on issue blender/blender#122017 2024-05-20 21:22:40 +02:00
Geometry Nodes overrides object's holdout visibility

I can understand this issue, but It's tricky conclude what's really the desired behavior. in the setup the Cube object is using object Info referencing Suzanne. The hold out option on cube object…

Gerstmann Bradley commented on issue blender/blender#121978 2024-05-19 15:30:09 +02:00
Geometry Nodes: Zero Quaternion in result of Join Geometry node

I can see the issue in the file, but I can't reproduce it in simple setup. so I don't think it's that rotation socket can't be baked in simulation zone, but rather something specific to your…

Gerstmann Bradley opened issue blender/blender#121969 2024-05-19 11:04:38 +02:00
Noise Texture no longer generates random value Once Coordinates beyond 10^5, this limit is higher for other textures
Gerstmann Bradley commented on issue blender/blender#121965 2024-05-19 09:23:39 +02:00
Geometry nodes : Textures size are limited by face count on mesh and not of "Scale texture"

This is expected. geometry nodes is based on geometry. all data is loaded on vertices, edges, faces or face corner. without enough topology the data can't be shown.

Shader is working based…

Gerstmann Bradley opened issue blender/blender#121873 2024-05-16 15:37:44 +02:00
Frame node + F2 typing text causes crash
Gerstmann Bradley commented on issue blender/blender#121789 2024-05-14 16:07:55 +02:00
Viewer node on Matrix causes Crash on a Point

If you mean color in viewport. I don't think it matters. Rotation has intentionally abandoned its color overlay for such a reason. So I will simply aim for No-crasher + spreadsheet improvement. …

Gerstmann Bradley opened issue blender/blender#121789 2024-05-14 16:01:06 +02:00
Viewer node on Matrix causes Crash on a Point
Gerstmann Bradley commented on issue blender/blender#121608 2024-05-09 11:34:11 +02:00
Inconsistent distribution of points in "Distribute Points on Faces" node

image image The issue stems in face corner, which I assume is a limitation just like…

Gerstmann Bradley commented on pull request blender/blender#121385 2024-05-05 00:14:27 +02:00
Nodes: support specifying header color of node group

I actually would agree with Pablo's opinion to match the theme color and its category. General consistency should be followed for easier understanding. By just reading "utility" itself, I can't…

Gerstmann Bradley commented on issue blender/blender#121423 2024-05-04 20:02:25 +02:00
Blender 4.0.2 and 4.1 crash with my project while rendering

Would you provide a simplified blender file that can reliably cause the crash.

Gerstmann Bradley commented on issue blender/blender#121373 2024-05-03 11:28:31 +02:00
geometry nodes motion blur problem

it's a known limitation blender/blender#92958 (comment)

Gerstmann Bradley commented on issue blender/blender#121260 2024-05-02 09:01:53 +02:00
Issue template design discussion

I also noticed the checkbox was removed. not sure the initiation, but I think having a check box for "Help -> Report a bug" draws people's attention to it so they may less likely miss it. I don't…

Gerstmann Bradley commented on issue blender/blender#121260 2024-05-01 18:42:34 +02:00
Issue template design discussion

I like the newest update. I was originally in line with Mockup 2, but I completely understand the confusing UI issue of file upload.

I think we can further simplify some wording in the…