Gerstmann Bradley Bradley_G
  • Joined on 2021-10-22
Gerstmann Bradley commented on pull request blender/blender#120498 2024-05-01 16:26:37 +02:00
Nodes: Add info about implicit input of value to tooltip

image just to mention I think the information marked here is more descriptive and helpful without introducing new terms. if this can be…

Gerstmann Bradley commented on issue blender/blender#121260 2024-04-30 18:12:25 +02:00
Issue template design discussion

in which case we're almost back to the current issue template in use now.

to me it's not a problem. perhaps I don't know the initiation of the change, but I assume the change is always…

Gerstmann Bradley commented on issue blender/blender#121260 2024-04-30 17:21:53 +02:00
Issue template design discussion

The bug report template dictates the layout of this screen: https://projects.blender.org/Alaska/bug-report-testing/issues/new?template=.gitea%2fissue_template%2fbug-v3.yaml

This screen…

Gerstmann Bradley commented on issue blender/blender#121260 2024-04-30 16:46:39 +02:00
Issue template design discussion

My main concern is the issue of "Too Long, Don't Read".

  1. I'd like to mention that Pablo used to have a tutorial on bug reporting. It would be great if this tutorial could be mentioned or…
Gerstmann Bradley commented on issue blender/blender#121166 2024-04-27 19:37:22 +02:00
Normal Map node gives strange artifacts

The report can should be simplified more properly. I am not familiar with "normal map" node enough to say if this is a bug or anything. image

Gerstmann Bradley commented on issue blender/blender#120748 2024-04-17 21:08:38 +02:00
Regression: Transfer Attribute isn't versioned correctly from 3.3.X to 3.6.10

I assume you mean 3.6.10 in the title

Gerstmann Bradley opened issue blender/blender#120642 2024-04-14 18:54:46 +02:00
Misleading Viewport Shading in Instance Viewer in Geometry Nodes
Gerstmann Bradley commented on issue blender/blender#120603 2024-04-13 08:38:55 +02:00
Shading inconsistency between Blender V3.6.9 and Blender V4.1

I assume this is another report due to the intended changes of how autosmooth works since 4.1? as I am checking, turning on autosmooth seem to resolve the problem. ![image](/attachments/e6a3832c-…

Gerstmann Bradley opened issue blender/blender#120600 2024-04-12 23:27:08 +02:00
Extra Checkbox Activation Area
Gerstmann Bradley commented on issue blender/blender#120316 2024-04-05 23:49:39 +02:00
Slider value spins out of control immediately

I am afraid the issue is specific to your machine. Are you using desktop, laptop, or tablet, etc. Do you have things like touch screen? Is that possible for you to try on a different machine to…

Gerstmann Bradley closed issue blender/blender#118550 2024-04-05 18:30:19 +02:00
Vertical Scrollbar sensitivity and difference to Horizontal Scrollbar
Gerstmann Bradley commented on issue blender/blender#120267 2024-04-04 20:06:32 +02:00
Troubles with cloth sim and shape keys

I've made a quick setup by myself and I don't actually find any issue. I am not sure how to comment about this report. I feel this is more looking for support than reporting a bug.

![image](/at…

Gerstmann Bradley commented on issue blender/blender#120217 2024-04-04 14:48:41 +02:00
Loading a .blend file created with 4.0.2 crash/freezes in 4.1

for crash log you can find it according to https://docs.blender.org/manual/en/latest/troubleshooting/crash.html. the simplification rules stay the same. Removing as many things as possible,…

Gerstmann Bradley commented on issue blender/blender#120217 2024-04-04 14:33:27 +02:00
Loading a .blend file created with 4.0.2 crash/freezes in 4.1

How can I simplify the file? I have no clue of what is causing the freeze/crash so... Your help might be of great value there.

you mentioned that using 4.1 to open that 4.0 file is causing…

Gerstmann Bradley commented on issue blender/blender#120198 2024-04-04 06:29:32 +02:00
incorrect position when running geometry through simulation zone
  1. for testsand 2, those are not the same mesh, and thus the capture is not expected to work. you should use Sample nodes instead. image

2.…

Gerstmann Bradley commented on issue blender/blender#120230 2024-04-03 21:13:14 +02:00
Smooth by Angle Usability Improvements

Good point. I don't have an immediately obvious idea for that, but it would be nice to handle. Maybe holding "alt" when pressing the X button could work as well? There's also the option of…

Gerstmann Bradley commented on issue blender/blender#120230 2024-04-03 20:50:40 +02:00
Smooth by Angle Usability Improvements

There's one question mentioned from the blender/blender#116922 that how to remove multiple smooth by angle. I am not sure if it will be a problem in the…

Gerstmann Bradley commented on issue blender/blender#120198 2024-04-03 20:30:53 +02:00
incorrect position when running geometry through simulation zone

I don't think this is a bug. There's a distinction between time and position here. Time is constantly changing on the timeline, but with your node tree, the position of cube is not because you…

Gerstmann Bradley commented on issue blender/blender#120217 2024-04-03 20:01:04 +02:00
Loading a .blend file created with 4.0.2 crash/freezes in 4.1

It would be great if you can attach the file. Without the file there's not enough information to debug. Also it would be great to simplify the file to pinpoint the problem that causes the…

Gerstmann Bradley closed issue blender/blender#120111 2024-03-31 13:46:03 +02:00
Video Sequencer Settings from Old Blender Version is not updated with Blender 4.1 per workspace