Cedric Steiert Bujus_Krachus
  • Germany
  • Game Engineering Student, modeller, coder and gamer :D

  • Joined on 2021-01-09
Cedric Steiert commented on issue blender/blender#130829 2024-11-25 00:30:11 +01:00
Light tree + lighting linking in a specific scene causes weird lighting setups

@Nurb2Kea I can't fully follow your point here. Care to explain a bit further? Are you also experiencing a similar issue?

If you disable snowglobes collection with Env_Campus_AB, the light…

Cedric Steiert commented on issue blender/blender#130829 2024-11-24 09:36:34 +01:00
Light tree + lighting linking in a specific scene causes weird lighting setups

Thanks Alaska for so quickly finding the source of all evil. Would have never thought about settings regarding lightree, up until now i didn't even know such a thing existed nor that it might mess…

Cedric Steiert opened issue blender/blender#130829 2024-11-24 07:23:58 +01:00
Cycles: All Scene Point lights break if specifc object(s) are hit by emissive lights in specific random angles
Cedric Steiert pushed to main at extensions/io_scene_x3d 2024-11-23 03:51:42 +01:00
296c35b8bb README.md aktualisiert
Cedric Steiert merged pull request extensions/io_scene_x3d#39 2024-11-23 03:26:04 +01:00
Export ImageTexture node for an image identified in material node tree
Cedric Steiert pushed to main at extensions/io_scene_x3d 2024-11-23 03:26:04 +01:00
4500a03b86 Fix and improve Export of ImageTextures (#39)
Cedric Steiert approved extensions/io_scene_x3d#39 2024-11-23 02:59:23 +01:00
Export ImageTexture node for an image identified in material node tree

Thanks for the contribution, will merge soon.

Cedric Steiert commented on pull request extensions/io_scene_x3d#39 2024-11-22 16:33:17 +01:00
Export ImageTexture node for an image identified in material node tree

In the current code we are sort of streaming the xml text piece by piece and it's awkward to cancel out of a node output.

Thus rare known issue. Will fix it if someone complains about it, but…

Cedric Steiert commented on pull request extensions/io_scene_x3d#39 2024-11-22 06:55:33 +01:00
Export ImageTexture node for an image identified in material node tree

After the backslash issue is fixed (the cases for disk texture auto, absolute, relative path mode are pending), the PR can get merged and a new extension version published after the patch for the…

Cedric Steiert pushed to main at extensions/io_scene_x3d 2024-11-22 06:45:34 +01:00
5d4836e51c Rollback image rotation from d919e8dc2c: just invert texTransform
Cedric Steiert commented on pull request extensions/io_scene_x3d#39 2024-11-21 23:20:19 +01:00
Export ImageTexture node for an image identified in material node tree

Regarding the issue with freewrl: Dug found out, it's the backslash which caused the issue. Changing it to a foreslash works. Double backslash would also work, but most likely only for certain…

Cedric Steiert commented on pull request extensions/io_scene_x3d#39 2024-11-21 17:28:31 +01:00
Export ImageTexture node for an image identified in material node tree

Alright, thanks for the feedback. A patch would be greatly appreciated for the import script; a issue is not really needed for that (i usually only create them if it's a backlog task or needs more…

Cedric Steiert commented on pull request extensions/io_scene_x3d#39 2024-11-21 16:02:55 +01:00
Export ImageTexture node for an image identified in material node tree

Regarding the blender importer: As it seems, it's a format issue. The exporter produces url='"textures\Untitled.png"', the importer expects url="textures\Untitled.png". Should this be fixed in…

Cedric Steiert commented on issue blender/blender#130430 2024-11-21 15:32:20 +01:00
Backface culling + show face orientation won't cull face orientation overlay in material preview

Alright, thanks for the clarification. Sounds reasonable that it's not working like before. Would be great though if this could get revisited in the future one way or another. For example the…

Cedric Steiert commented on pull request extensions/io_scene_x3d#39 2024-11-21 13:47:21 +01:00
Export ImageTexture node for an image identified in material node tree

By the way, also the current blender x3d importer has trouble with finding images in subfolders.

Cedric Steiert commented on pull request extensions/io_scene_x3d#39 2024-11-21 13:39:37 +01:00
Export ImageTexture node for an image identified in material node tree

Sorry, my bad. Indeed it's working for usnaved textures. The image is in the textures folder and the url correctly set. It's the comparison software "FreeWRL 4.0" that is having issues reading…

Cedric Steiert pushed tag v2.4.1 to extensions/io_scene_x3d 2024-11-21 02:30:42 +01:00
Cedric Steiert pushed tag v2.4.2 to extensions/io_scene_x3d 2024-11-21 02:26:09 +01:00
Cedric Steiert pushed to main at extensions/io_scene_x3d 2024-11-21 02:25:58 +01:00
04d81ddb6b bump version to 2.4.2
Cedric Steiert closed issue extensions/io_scene_x3d#43 2024-11-21 02:18:41 +01:00
bpymat.shadow_method got removed in blender update from 4.2 to 4.3