- Germany
-
Game Engineering Student, modeller, coder and gamer :D
- Joined on
2021-01-09
Alright, it broke in c86b76ee55
. Will work on a fix soon. Sorry for the inconvenience.
Hi, thanks for reaching out. I will take a look at it after my vacation and hopefully find a solution to your issue. Will update this report accordingly.
In the meantime you can use the…
This addon got moved to the extension platform: https://extensions.blender.org/add-ons/coat-applink/?utm_source=blender-4.2.0 Report the bug there: https://projects.blender.org/extensions/io_coat3…
KeyError: 'Transform'
for ScalarInterpolator
and no accordingly set keyframes for all interpolators
About "the most basic and widely used features", which one are they
_tldr: probable main use case CAD/3D-Printing support: all geo nodes including basic color material (face/vertex), normals,…
Btw for the how part you can also look up how other importers handle scaling, e.g. the legacy python stl exporter has it and it usually works well: https://projects.blender.org/extensions/io_mesh_stl
I'm totally with you on this feature. A great improvement indeed, although probably only a very small user base might benefit from it.
However one tiny improvement suggestion from my side by…
@Hombre57 thanks, would be great. Also don't worry about the time, it's absolutely by no means time sensitive.
The files would be great to catch regression introduced by new features/bugfixes…