Cedric Steiert Bujus_Krachus
  • Germany
  • Game Engineering Student, modeller, coder and gamer :D

  • Joined on 2021-01-09
Cedric Steiert commented on issue extensions/io_scene_x3d#27 2024-10-25 04:44:39 +02:00
WRL import Text not working: 'NoneType' object has no attribute 'split'

Hi @ideasman42 thanks for the fix and the cleanups, very appreciated. Though a patch version bump to 2.3.7 wasn't really necessary as the next release planned around blenders next release will get…

Cedric Steiert commented on issue extensions/io_scene_x3d#30 2024-10-25 00:57:55 +02:00
[TODO] Add feedback (bug report) button to addon preferences window panel

Bug templates would be also great here: https://projects.blender.org/extensions/space_view3d_pie_menus/src/branch/main/.gitea/issue_template

If button is pressed via addon prefs, system info +…

Cedric Steiert opened issue extensions/io_scene_x3d#30 2024-10-25 00:51:18 +02:00
[TODO] Add feedback (bug report) button to addon preferences window panel
Cedric Steiert opened issue extensions/io_scene_x3d#29 2024-10-24 23:59:02 +02:00
WRL import Extrusion not working: list index out of range
Cedric Steiert opened issue extensions/io_scene_x3d#28 2024-10-24 23:52:26 +02:00
Wrl import IndexedLineSet has no material assigned to it
Cedric Steiert opened issue extensions/io_scene_x3d#27 2024-10-24 23:41:36 +02:00
WRL Text import not working
Cedric Steiert opened issue blender/blender#129330 2024-10-22 17:38:46 +02:00
Eevee Viewport Z-Fighting different if affected objects are in different collections
Cedric Steiert commented on issue extensions/io_scene_x3d#24 2024-10-22 12:24:47 +02:00
Discussion: Change default axis to Y Forward and Z Up to get accurate axis conversion from x3d to blender, resulting in different visual appearance

Hi @yottzumm,

quick check if it's okay for your use case to change the default forward axis to -Z (currently it's Z) instead of your requested changes (switch forward (Z) and up (Y) axis).…

Cedric Steiert opened issue extensions/io_scene_x3d#26 2024-10-21 17:53:07 +02:00
[TODO] Add drag and drop import functionaility
Cedric Steiert commented on pull request extensions/io_scene_x3d#23 2024-10-21 17:41:49 +02:00
WIP: X3D HAnim with Blender bones and animation

Alright, thanks. Simply let me know when the PR is ready to merge from your side. Until then i'll leave you to it.

Side note: Using the WIP-Prefix automatically let's me know if the PR is still…

Cedric Steiert pushed to main at extensions/io_scene_x3d 2024-10-19 00:46:12 +02:00
9a601355cb improve translations mechanism
Cedric Steiert opened issue extensions/io_scene_x3d#25 2024-10-19 00:10:34 +02:00
[TODO]: Add batch import - import multiple files at once
Cedric Steiert closed issue extensions/io_scene_x3d#20 2024-10-18 23:58:24 +02:00
[TODO] Add import option "Import as collection"
Cedric Steiert commented on issue extensions/io_scene_x3d#20 2024-10-18 23:58:24 +02:00
[TODO] Add import option "Import as collection"

will close this for now. If anyone wishes more options here (like the dxf addon) please drop a comment.

Cedric Steiert pushed to main at extensions/io_scene_x3d 2024-10-18 23:56:27 +02:00
6f83502ad5 Add feature #20: import as collection checkbox
Cedric Steiert commented on pull request extensions/io_scene_x3d#23 2024-10-18 21:29:23 +02:00
WIP: X3D HAnim with Blender bones and animation

print needed?

Cedric Steiert commented on pull request extensions/io_scene_x3d#23 2024-10-18 21:29:23 +02:00
WIP: X3D HAnim with Blender bones and animation

like above with or

Cedric Steiert commented on pull request extensions/io_scene_x3d#23 2024-10-18 21:29:23 +02:00
WIP: X3D HAnim with Blender bones and animation

curoff += 3

Cedric Steiert commented on pull request extensions/io_scene_x3d#23 2024-10-18 21:29:23 +02:00
WIP: X3D HAnim with Blender bones and animation

simplify to f = f.lstrip('"'), the extra operation of checking first is not needed nor recommended

Cedric Steiert commented on pull request extensions/io_scene_x3d#23 2024-10-18 21:29:23 +02:00
WIP: X3D HAnim with Blender bones and animation

Usually todos follow this pattern: TODO: i want to be awesome!