- Germany
-
Game Engineering Student, modeller, coder and gamer :D
- Joined on
2021-01-09
Block a user
WIP: X3D HAnim with Blender bones and animation
Usually todos follow this pattern: TODO: i want to be awesome!
WIP: X3D HAnim with Blender bones and animation
could get indented further, as pose_bone
is None if ``skeleton` is None
WIP: X3D HAnim with Blender bones and animation
this check could be saved if the code gets moved into the else of line 3338, where the check if not joint_name:
happens
WIP: X3D HAnim with Blender bones and animation
simplify to f = f.lstrip('"')
, the extra operation of checking first is not needed nor recommended
WIP: X3D HAnim with Blender bones and animation
Ideally be a tad more concise, maybe something along the lines like TIME_MULTIPLIER
WIP: X3D HAnim with Blender bones and animation
which errors are expected? Currently it's a wildcard, thus ideally provide the exception type