CGmatter
  • Joined on 2024-10-15
CGmatter commented on pull request blender/blender#129824 2024-11-05 06:53:45 +01:00
WIP: Geometry Nodes: Space Field node

very cool - reminds me of how blur attribute node can change an attribute with nearby info from other points but this time it doesn't even need to be connected!

btw noob question - i'm seeing…

CGmatter commented on pull request blender/blender#129718 2024-11-02 19:06:50 +01:00
WIP: Geometry Nodes: playing with PBD

highly recommend throwing the 'x' in there lol (for xpbd) all you need is to add a tiny term in the constraint that is dependent on dt^2

3 main insights ive learned when playing with…

CGmatter commented on pull request blender/blender#129032 2024-10-18 15:01:21 +02:00
WIP: Voronoi Node for Point Clouds, Meshes and Curves

@Bobo_The_Imp i do agree the the cells only on the 'surface' is a good idea - but that may also fall into the realm of bloat > simplicity

i think doing a quick check for which ones have atleast…

CGmatter commented on pull request blender/blender#129032 2024-10-17 20:24:15 +02:00
WIP: Voronoi Node for Point Clouds, Meshes and Curves

also another thought - ultimately (at least for me anyways), this would be used for cell fracture ---> RBD (with the WIP RBD branch)

so a BIG part of that is going to be constraints ('gluing'…

CGmatter commented on pull request blender/blender#129032 2024-10-17 20:18:07 +02:00
WIP: Voronoi Node for Point Clouds, Meshes and Curves

@Bobo_The_Imp that is a very nice design! if user just wants a clean bounding box like before they can put a cube as the mesh. do we not lose some of the periodicity functionality with this…

CGmatter commented on pull request blender/blender#129032 2024-10-17 16:12:19 +02:00
WIP: Voronoi Node for Point Clouds, Meshes and Curves

im not to familiar with the dual mesh thing - you're saying you want to connect neighboring cells with edges right (and create a face for sets of points that have a 'tri-point' in the graph??)

i…

CGmatter commented on pull request blender/blender#129032 2024-10-16 18:11:30 +02:00
WIP: Voronoi Node for Point Clouds, Meshes and Curves

great! i think you mentioned this at the end but the dual of a voronoi graph is it's delaunay triangulation - which in itself is a super useful node to have

can the fragmentation be confined to…

CGmatter commented on pull request blender/blender#121977 2024-10-15 22:44:30 +02:00
WIP: Add "Estimate Transform" node

as a cgmatter i really like this node idea. ya it's probably complicated as a random find for most people but i imagine this can be mitigated with:

  1. Name change??
  • Match Shape
  • Find Best…