Multiple Edge Loop Selection doesn't always work
I cannot reproduce this problem on 3.5.1 (e1ccd9d4a1d3), Windows 11
Mirrored meshes with activated Auto-Smooth have wrong normals in 3.5 when imported from 3.4.1
The issue is solved in Blender 3.5.1
Thank you! ♥️
Mirrored meshes with activated Auto-Smooth have wrong normals in 3.5 when imported from 3.4.1
Sorry, I had accidentally applied the modifier in the first file I uploaded. But the result is the same.
I attached you a fresh 3.5 file, the original 3.4.1 file and a screenshot of how it…
Mirrored meshes with activated Auto-Smooth have wrong normals in 3.5 when imported from 3.4.1