Charles Wardlaw CharlesWardlaw
  • Joined on 2004-11-19
Charles Wardlaw created pull request blender/blender#122665 2024-06-03 16:12:54 +02:00
Fix for #122625
Charles Wardlaw pushed to bugfix/122625 at CharlesWardlaw/blender 2024-06-03 16:10:45 +02:00
36999af12e Fix for #122625 -- prior request to move a vector of xform ops function-local broke animation export.
3f67abfe3c Fix: EEVEE-Next: Wrong Camera Viewport Render with enabled overscan
c0b8473bd6 Tests: Update Hydra reference renders
a1d52ee950 Fix: Cycles CUDA runtime compilation should mark CUDA 12 as supported
5069d41b18 Fix: GPU issue because of bound depth buffer
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Charles Wardlaw created branch bugfix/122625 in CharlesWardlaw/blender 2024-06-03 16:10:45 +02:00
Charles Wardlaw commented on issue blender/blender#122625 2024-06-03 15:59:28 +02:00
Blender's Alembic and USD exporters fail to export correctly

This looks to be related to the request to remove the xform ops from the class -- storing blender::Vectorpxr::UsdGeomXformOp xformOps local to the function has broken animation support. I…

0267968f53 Missed one CLOG
a285ff800f Dropped the lower bound for texture resizing to 64x64.
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62cbea9e04 Addressing comments from @deadpin.
Charles Wardlaw commented on pull request blender/blender#121237 2024-05-31 16:31:10 +02:00
USD Export: Added the ability to downsample textures for USDZ files at export time.

I've been thinking to drop it to 64. It's arbitrary-- I'm open to any lower bound that you'd prefer.

6758656478 Merge remote-tracking branch 'origin/main' into feature/usdz_texture_downsample
e48eacd672 Fix #122423: Fix Gizmo Map Crash after Area Join
e1a6749b3d USD: dome light IO
3ed825f981 EEVEE-Next: Use RGB9_E5 encoding for storing direct light buffers
4e838fdae7 UI: Toggle Camera Guides in 3D View Overlay
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eb86de0465 Merge remote-tracking branch 'origin/main' into feature/usd_triangulate_export
6b6657405f Fix #76704: resetting socket values always resets to zero instead of default value
a6a5fd053a USD Export: filtering option for types to export
62ebc5f351 Fix Image Save operator locking when saving render result
30c1e11388 Fix tests on macOS after recent debug shadow changes
Compare 506 commits »
b4f5afc33d Addressing comments from @deadpin.
Charles Wardlaw commented on pull request blender/blender#121321 2024-05-24 20:07:57 +02:00
USD Import: Added an option to import only defined prims.

I spoke it over with @makowalski-- he agreed with me that the second call should remain as-is.

Charles Wardlaw commented on pull request blender/blender#121321 2024-05-24 19:37:35 +02:00
USD Import: Added an option to import only defined prims.

That's actually a good note-- I made the change.

Charles Wardlaw pushed to feature/usd_defined_prim_only at CharlesWardlaw/blender 2024-05-24 19:37:20 +02:00
71abecfa49 Addressing comments from @deadpin.
Charles Wardlaw commented on pull request blender/blender#121325 2024-05-24 19:11:37 +02:00
USD Export: Added filtering option for types to export.

I did as you suggested-- thank you, @makowalski!

@deadpin For types that don't have settings and aren't currently handled, I'm returning true (IE, cull grease pencil and lattice transforms). …

ba0fc419a6 Use mark_as_weak_export() to not export transforms of object types that have been disabled for export, if they have no children.
Charles Wardlaw commented on pull request blender/blender#121325 2024-05-23 22:29:12 +02:00
USD Export: Added filtering option for types to export.

I mentioned previously that I could add that as a chaser patch, but if that's preventing this from being merged I will add it to this one.

c347aeaffb Merge remote-tracking branch 'origin/main' into feature/usd_export_object_types
9ae4f8a598 Fix: EEVEE-Next: Sun: Incorrect shadow tracing distance
76590ab626 Fix: Memory leak due to asset shelves merge error
374a84e10e Fix #121944: Overlay Text Shadow not disabled after use
643f23f4ed Fix #122047: Correct text selection when text is scrolled
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fad7991dd1 Merge remote-tracking branch 'origin/main' into feature/usdz_texture_downsample
9ae4f8a598 Fix: EEVEE-Next: Sun: Incorrect shadow tracing distance
76590ab626 Fix: Memory leak due to asset shelves merge error
374a84e10e Fix #121944: Overlay Text Shadow not disabled after use
643f23f4ed Fix #122047: Correct text selection when text is scrolled
Compare 701 commits »
Charles Wardlaw pushed to feature/usd_defined_prim_only at CharlesWardlaw/blender 2024-05-21 22:27:04 +02:00
27a31dd2d3 Small merge fix; validate meshes got duplicated.
Charles Wardlaw pushed to feature/usd_defined_prim_only at CharlesWardlaw/blender 2024-05-21 22:25:48 +02:00
88c6fdceb2 Merge remote-tracking branch 'origin/main' into feature/usd_defined_prim_only
9cb298f706 UI: Aligned Mouse Event Icons
20df089341 Assets: Clear asset data by default on all "Make Local" actions
69e4aac784 EEVEE-Next: Volume Light-Probe: Baking shadow not synced with final camera
01308713ff Fix: EEVEE-Next: Shadow: Avoid uninitialized grid_shift
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