YimingWu ChengduLittleA
  • Joined on 2014-05-03
YimingWu commented on issue blender/blender#128733 2024-10-15 05:39:29 +02:00
Blender crashes and closes when I move the model view in Cycles (Only with GPU)

Hi @Reinhard-Marvin-Carrillo-Talavera , we are investigating. You will get notified in this thread when the PR has merged so you don't need to do anything rn :)

YimingWu commented on issue blender/blender#122090 2024-10-15 05:35:39 +02:00
X11: Fly Navigation shortcut fails using ¬ character on UK layout

Could it be local settings in blender?

setlocale() in BLT_lang_init() is the only place I find this to be called, but I don't really imagine that being too wrong. XSetLocaleModifiers()

YimingWu pushed to main at ChengduLittleA/.profile 2024-10-14 17:03:14 +02:00
3c05cdc939 更新 reports/2024.md
YimingWu commented on pull request blender/blender#128890 2024-10-14 16:42:28 +02:00
Fix #128887: LineArt: Prevent iterating over not evaluated objects

At that point you'll have an explicit list of objects and instancers you're interested in, and you'll be able to iterate over them. I don't really see adding discard logic to the DEG iterator is…

YimingWu commented on issue blender/blender#125573 2024-10-14 15:57:53 +02:00
dragging visibility keyframes puts visibility out of synce with keys

Humm it actually didn't. I guess it still depends on selection/active state of the object 🤔

YimingWu pushed to fix-128887 at ChengduLittleA/blender 2024-10-14 15:45:40 +02:00
5c8b942d1d Use filter object list instead of types
7b63a51bd0 Vector for object cache
b9801d8e54 Revert "Fix #128887: LineArt: Prevent iterating over not evaluated objects"
209b2354eb Revert "Use span instead of int pointer"
Compare 4 commits »
YimingWu commented on pull request blender/blender#123353 2024-10-14 14:36:46 +02:00
Grease Pencil: Allow filtering layer groups in modifiers

Tested and appears to be still working :D

YimingWu pushed to fix-123323 at ChengduLittleA/blender 2024-10-14 14:33:30 +02:00
0b03f1c5ca Merge branch 'main' into fix-123323
be24e7a6a1 Merge branch 'blender-v4.3-release'
373d77aeb6 Fix #128672: Brush Assets: Wrong catalogs in asset shelf by default
39c1127dc0 Fixes for #128078
40d87a824e Fix #125611: Add collection instance ignores scale property
Compare 4597 commits »
YimingWu commented on pull request blender/blender#123353 2024-10-14 14:28:36 +02:00
Grease Pencil: Allow filtering layer groups in modifiers

I almost forgot I did this PR... I don't quite remember if this actually worked. Probably didn't work that well, let me check first.

YimingWu commented on issue blender/blender#125573 2024-10-14 14:20:30 +02:00
dragging visibility keyframes puts visibility out of synce with keys

OK I found that in special_aftertrans_update__actedit, ANIM_animdata_filter uses ANIMFILTER_DATA_VISIBLE which in this case would have stopped these channels from being post-processed.

Not…

YimingWu commented on issue blender/blender#125573 2024-10-14 14:09:21 +02:00
dragging visibility keyframes puts visibility out of synce with keys

Ah I think I understood the problem. The problem is not the invisibility of the initial transformation, but afterwards the keys don't line up with the actual change. Takes some refreshing like…

YimingWu commented on pull request blender/blender#128890 2024-10-14 13:59:34 +02:00
Fix #128887: LineArt: Prevent iterating over not evaluated objects

Update:

I don't think I can find a way to properly iterate into all instances if I maintain a blender::Vector<Object *> object_dependencies; thing in the modifier. Instances are kind of…

YimingWu commented on issue blender/blender#122090 2024-10-14 13:00:42 +02:00
X11: Fly Navigation shortcut fails using ¬ character on UK layout

Humm if that warning showed up it meant that the key event also went into Xutf8LookupString and it will have reported a "found" string of "¬" (Otherwise it will use the GHOST_kKeyAccentGrave

YimingWu commented on pull request blender/blender#128890 2024-10-14 12:52:25 +02:00
Fix #128887: LineArt: Prevent iterating over not evaluated objects

Gather all dependencies during DEG construction, and storing them somewhere for a later use. This way evaluation would not need to iterate over the depsgaph. Maybe it is even the proper solution…

YimingWu commented on issue blender/blender#128982 2024-10-14 10:48:13 +02:00
Regression: Icons don't display on custom nodes anymore

Looks like 6d8d21812b59db6084ca2fbb1835713141c5d530 is not backported atm, which apparently it should be. Will add to list. Thanks for reporting!

YimingWu commented on issue blender/blender#128982 2024-10-14 10:46:12 +02:00
Regression: Icons don't display on custom nodes anymore

Seems to be broken again. Same problem as #126983.

YimingWu commented on pull request blender/blender#128890 2024-10-14 10:27:11 +02:00
Fix #128887: LineArt: Prevent iterating over not evaluated objects

I don't really think this is possible. Excluding grease pencil objects here is quite wrong, because the evaluated data of grease pencil objects can contain meshes which should be taken into…

YimingWu commented on issue blender/blender#128966 2024-10-14 10:22:47 +02:00
Frames Not Updated in Separate Dopesheet Window

This could be due to how your windows desktop environment is set up. In Windows appearance settings you could try enable/disabling window animation and preview when scaling/moving the window.…

YimingWu commented on issue blender/blender#128976 2024-10-14 10:19:50 +02:00
Crash when switch viewport rendering to wireframe if no-faces meshes exist

Crash log indicates crashing in nvoglv64.dll , could be a driver issue. Could you try upgrading your NVIDIA driver and see if still happens?

I'm unable to reproduce this issue on Linux with…