YimingWu ChengduLittleA
  • Joined on 2014-05-03
YimingWu pushed to blender-v4.3-release at blender/blender 2024-10-10 15:16:02 +02:00
87f227ef7a Fix #128838: Extension: Support _universal2 suffix for Mac
YimingWu commented on issue blender/blender#89906 2024-10-10 14:56:35 +02:00
Multi-touch gesture: Zooming is reverse in shader editor comparing to viewport

Disabling multitouch gestures fixes zooming directions everywhere. Also, no need to press cmd.

@Kostya.A have you tried this solution above?

YimingWu closed issue blender/blender#128843 2024-10-10 14:55:01 +02:00
evaluated_depsgraph_get() happen some wrong on repeating Operator.
YimingWu commented on issue blender/blender#128843 2024-10-10 14:54:53 +02:00
evaluated_depsgraph_get() happen some wrong on repeating Operator.

I see, I think I understood the problem.

If you always wanted latest valid data, just always use evaluated objects instead of getting the original object from context or data. Whether an object…

YimingWu commented on issue blender/blender#128843 2024-10-10 14:13:36 +02:00
evaluated_depsgraph_get() happen some wrong on repeating Operator.

I'm not quite sure what you meant by different matrix, here's what I did with your script:

  • Run script
  • Remove all objects (otherwise the code didn't handle non-mesh objects)
  • Call "Add…
YimingWu commented on issue blender/blender#128833 2024-10-10 14:00:54 +02:00
EEVEE Next 4.2.2 LTS : Shadow flickering in renders

@Bunnyface Re: Shadow buffer full: The easiest way to get rid of that is to increase the shadow buffer size in the Performance panel. I don't know how but it tends to show up when I was zooming in…

YimingWu commented on issue blender/blender#122469 2024-10-10 13:57:16 +02:00
blender chinese language input bug

@XCIX Of course it would be very helpful to have contributions like that :D . I would probably focus more on the linux side, since it used to work out of box and now it doesn't. Different…

YimingWu created pull request blender/blender#128842 2024-10-10 13:50:49 +02:00
Fix #124674: Missing UI update exiting palette color picking
YimingWu pushed to fix-124674 at ChengduLittleA/blender 2024-10-10 13:49:38 +02:00
b064db6a78 Fix #124674: Missing UI update exiting palette color picking
YimingWu created branch fix-124674 in ChengduLittleA/blender 2024-10-10 13:49:38 +02:00
YimingWu commented on issue blender/blender#124674 2024-10-10 13:37:31 +02:00
color sample issue

OK looks like clicking actually adds a palette entry instead, but indeed when releasing the shift + x key, it should visibly reset to initial color instead of not refreshing. Will make a PR.

YimingWu commented on issue blender/blender#124674 2024-10-10 13:33:15 +02:00
color sample issue

Oh actually I can confirm the second method as well.

Weird that even after you click, while holding shift-x, the color will still update, but when you move your cursor to the color selector…

YimingWu pushed to fix-127872-with at ChengduLittleA/blender 2024-10-10 13:24:17 +02:00
e1e35c3afe Merge branch 'main' into fix-127872-with
4c57c171b3 Fix #128838: Extension: Support _universal2 suffix for Mac
85120627d8 Fix: Wrong RNA doc description for WM_cursor_modal_set() / _restore()
318d61756f Merge branch 'blender-v4.3-release'
9bcba25bc2 Fix #128282: EEVEE: Unable to compile displacement
Compare 755 commits »
YimingWu pushed to main at blender/blender 2024-10-10 13:15:47 +02:00
4c57c171b3 Fix #128838: Extension: Support _universal2 suffix for Mac
YimingWu closed issue blender/blender#128838 2024-10-10 13:15:45 +02:00
Skipping wheel for other system (macosx_10_9_universal2 != macosx_11.2_arm64)
YimingWu commented on issue blender/blender#128838 2024-10-10 13:10:00 +02:00
Skipping wheel for other system (macosx_10_9_universal2 != macosx_11.2_arm64)

Looks like we could add a universal2 suffix in the wheel compatibility checks. Let me take care of this.

YimingWu commented on issue blender/blender#128833 2024-10-10 13:04:15 +02:00
EEVEE Next 4.2.2 LTS : Shadow flickering in renders

I did not get such flicker with this file, even when increased sample count, at least when it passed the few initial samples it tends to converge into a stable image (maybe with a tiny bit…

YimingWu commented on issue blender/blender#128837 2024-10-10 12:50:20 +02:00
Vertices popping out of the model

I'm unable to reproduce this from 4.2 to latest 4.4 on Linux. If they can't be selected then it might probably just be a display error where actual mesh is correct. May be a mac-specific problem.…

YimingWu commented on issue blender/blender#122469 2024-10-10 12:44:07 +02:00
blender chinese language input bug

Yeah the Chinese input thing has been a long standing issue. I guess I can take it and I may work on it together with other aspects of Chinese support like font quirks and stuff.

YimingWu approved blender/blender#128834 2024-10-10 12:39:01 +02:00
Fix #128797: Custom property Data-Block Type only has Object ID Type

Other than "It works", I don't think I have anything to add on this. :D