YimingWu ChengduLittleA
  • Joined on 2014-05-03
YimingWu commented on issue blender/blender#110208 2023-07-18 16:17:38 +02:00
event.shift doesn't work on operators in pop-up menu (wm.call_menu)

Just put col.operator_context = 'INVOKE_DEFAULT' in the layout that contains the property.

@mano-wii Interesting, thanks for explaining, wasn't aware that this is a thing.

I guess this can…

YimingWu closed issue blender/blender#110239 2023-07-18 16:11:03 +02:00
PyAPI: Can't access internal functions from a property callback function
YimingWu commented on issue blender/blender#110239 2023-07-18 16:08:56 +02:00
PyAPI: Can't access internal functions from a property callback function

I'm not sure if this is supported, from what I understood, you can not define operator class with other custom callbacks since those function are not called through a python object... But doesn't…

YimingWu deleted branch fix-110176 from ChengduLittleA/blender 2023-07-18 15:49:24 +02:00
YimingWu pushed to main at blender/blender 2023-07-18 15:49:24 +02:00
93c27bf958 Fix #110176: Grey out "Flip" in mirror modifier when "Bisect" is off
YimingWu closed issue blender/blender#110176 2023-07-18 15:49:23 +02:00
Mirror Modifier's "Flip" option seemingly ineffective when no "Bisect" axis is enabled.
YimingWu merged pull request blender/blender#110191 2023-07-18 15:49:22 +02:00
Fix #110176: Grey out "Flip" in mirror modifier when "Bisect" is off
YimingWu commented on issue blender/blender#110232 2023-07-18 10:05:31 +02:00
user_remap fails silently when object is in edit mode

The mesh will not replace in edit mode, it will only do in object mode, but I do agree there needs to be a warning message of some kind, otherwise it can be confusing.

YimingWu closed issue blender/blender#110178 2023-07-18 08:46:11 +02:00
Blender 3.6.0 ran from tar.xz shows partial scene from background inside dialog window on Wayland Fedora 38 GNOME
YimingWu commented on issue blender/blender#110178 2023-07-18 08:46:00 +02:00
Blender 3.6.0 ran from tar.xz shows partial scene from background inside dialog window on Wayland Fedora 38 GNOME

Thanks... Looks indeed the same problem as #109194. I'll close this report as a duplicate, please subscribe to #109194 to follow updates on the situation.

YimingWu commented on issue blender/blender#110213 2023-07-18 08:10:53 +02:00
uv sphere face ordering not reproducible on the same platform

@deadpin Maybe we could use the point's position as the key for inserting into ghash? That way it should produce consistent results I believe

YimingWu commented on issue blender/blender#110228 2023-07-18 05:32:16 +02:00
Pressure will be 100% after blender lost focus and regain focus in sculpting mode

Hi @seelikes , from the description it's not exactly the same bug as previously reported #108526 right?

Could you try switching the tablet input driver in the user preference and specifically…

YimingWu commented on issue blender/blender#110211 2023-07-18 05:11:03 +02:00
press tab easily causes crash

Can replicate the crash.

The mselect->index is 21 while me->totvert is 4, this leads to crash in BM_select_history_store_notest().

YimingWu closed issue blender/blender#110213 2023-07-18 05:05:12 +02:00
uv sphere face ordering not reproducible on the same platform
YimingWu commented on issue blender/blender#110213 2023-07-18 05:05:10 +02:00
uv sphere face ordering not reproducible on the same platform

why merge-by-distance is not deterministic, is it multi-thread?

Nope, but the target map and etc uses ghash, which uses the run time address for the key, thus the result order will be…

YimingWu commented on issue blender/blender#110208 2023-07-18 04:44:43 +02:00
event.shift doesn't work on operators in pop-up menu (wm.call_menu)

I somewhat remember a recent report having a similar problem, like #49314 .

From my test here on linux:

  • Not pressing shift when clicking the menu/button, then shift clicking both purge…
YimingWu commented on issue blender/blender#110207 2023-07-18 04:23:29 +02:00
Importing node with context variable driver imports entire scene.

I believe this behaviour is expected. Since the start/end frame property is part of the Scene data structure so naturally the node group depends on the scene it's created in, hence loading the…

YimingWu closed issue blender/blender#110201 2023-07-18 04:21:22 +02:00
Selection problems
YimingWu commented on issue blender/blender#110201 2023-07-18 04:21:20 +02:00
Selection problems

Hi, I believe this is the same bug as #109040, which is already fixed and should be available in the latest 3.6 and 4.0 builds.

Will close the issue for now, if you find it still persist in…

YimingWu commented on issue blender/blender#110204 2023-07-18 04:16:56 +02:00
Animation Player draws non-uniformly scaled when resizing window

Wait I thought this was deliberately the case since like... forever 😅. Glad it was not the intended behavior.