@K0dw09 Hi! I believe this is a universal issue with real time alpha blending of 3d objects. The geometry needs to be sorted to be able to draw correctly (even that won't guarantee). I believe you…
@Chris_Blackbourn I think in UV editor they intentionally left behind active vert/edge because one active vert/edge on the mesh could mean two or more active elements on the UV editor (while faces…
@lichtwerk I'm pretty sure. I'll add them.
Related: 46153f189879
Might already be fixed, since this is a rather new commit. If so we need to probably backport this one and 30a81f1b5544fedf9a5082195635001da0bc9bbd , 248d81fcbf685eb3b8fdb3…
@Omer-Almadani I'm not sure if it can work. Maybe it can, but likely with some moderate structural modifications to allow that to happen (because UV doesn't seem to have active vert/edge at the…
Caused by 18232af3eedb cc @mano-wii
Can confirm the issue. Moving the cube seems to add a delta of snap_vertex_global_position
on the translation initially...
nvm... But it seems that you might have some plugins that's adding these nodes triggering by some events. Recommending a factory-reset of Blender and see if it still happens. Thanks!
#107246 seem to report this same issue but in 2.80? I'll close that one but leave this one open instead.
Yeah I can see it's mainly the "Size" in empty properties tab being confusing. I suggest changing that property into "Radius" to avoid confusion with operator property "Size" and "Radius" when…
Hi! @Christy-Daniel , This doesn't look like a normal behaviour. Have you enabled any plugins? Try a factory-reset of blender and see if the same issue pops up.
2.80 is not actively supported…
Hi @Omer-Almadani . I can confirm the behaviour, but I don't think the "Active" snapping mode ever works in the UV editor.
There are two problems here:
- It seems that (on the UI) there's…
In debug it also crashed at get_input("Image");
in CompositeOperation::execute()
, likely to be a threading racing condition since it doesn't consistently crash at one place.
`return…
@hypergroups-groups I'm still unable to reproduce it in 3.3LTS.
Let's say you have a strip arrangement like this:
[1...10][11...20]
and we delete [1...10]
By "It'll still play in…