@Mikhail-Titov Blender would not work very well with two monitors connected to two different video cards, I think that's the main issue here. Try connect them both to your external video card, or…
Hi @hissatsuneko! I can't reproduce the issue, I tried with default monkey and no matter how I interpolate, even when vertices between frames don't match, it always appears selectable afterwards...…
Hi @Ahmed-Mohammed-Abd-El-Sabour! From your file, you are sculpting on a shape key "Key 1" and the shape key influence is rather low (0.18), which greatly reduces the sculpting influence visually.…
Yes, I believe this checkbox should be checked by default, let's see if sculpting guys can resolve the issue.
Ok I see the problem. You actually meant the decal "moved up" compared to 3.3.5.
The brush texture "Vector Displacement" option in 3.5 is off on appended brushes, that option does not exist in…
@AlexMelkin You meant that you tried a later version (3.5.1 rather than 3.5.0) and the problem has gone?
Can confirm the issue.
This is probably @fclem 's area.
@Jeff-C-1 it's best if we could have a file, or at least those crash logs to determine the issue.
Hi @rajq123, this prompt means that blender for whatever reason can't write to the original file name. Are you running any file sync/backup services? It's likely that they are hogging the file. …
HI @AlexMelkin, It's best if you could provide file that could reliably reproduce the issue, so the metal guys can take a look whether it's the problem with the backend, thanks.
Can confirm the behavior.
cc @HooglyBoogly maybe the new attribute system is involved?
I can reproduce the issue, but not sure if this is a bug or if it's done purposely. The reason being that if you want this to also work on the "symmetrical" part of a disconnected mesh, the other…
Hi @Ronald-Veldhuizen, I'm not quite sure what the issue is. In the provided files, both 3_3_5
and 3_5
both behaves the same opened with either 3.3 or 3.5:
- All the "Draw" brushes in both…
Hi @Controller, It's very likely that your integrated graphics is no longer supported by newer version of blender. Please try using Help > Report a bug
in blender to see the exact graphics…
Hi @Guilherme-Pontes , It's very likely the integrated graphics card you are using is no longer supported. Please try using Help > Report a Bug
in Blender to fill system information and exact…
@Jeff-C-1 If disabling Keypress OSD makes it work better, then you could do that for now. In blender there's also a small plugin Screencast Keys…
Couldn't reproduce the issue on 3.5 or 3.6, I'm on linux with a wacom device, could you tell us what tablet are you using?
I couldn't reproduce the issue on a simple rig with a cube. Could you give us the file that's causing the crash.