Block a user
Cleanup: LineArt: Remove lineart_cpp_bridge.cc
LineArt: UI hint for using intersection filtering
(extremely painful to edit)
Exactly the reason I haven't been able to touch the manual very much after all these modifications....
LineArt: UI hint for using intersection filtering
How about we include the filtering hint:
"Enables the intersections detected between all objects contained in the scene to be drawn in this lineart, use collection intersection mask combinations…
LineArt: UI hint for using intersection filtering
"Global Intersection" with a tooltip explanation seems to be a better choice indeed.
LineArt wrong intersection detection on scene collections containing intersecting object
Does this work #104767
LineArt: UI hint for using intersection filtering.
YimingWu
created branch lineart_ui_optimization in ChengduLittleA/blender
2023-02-15 06:20:52 +01:00
6661342dc5
Mesh: Set active attribute values edit mode operator
02c3889b1c
Cleanup: quiet clang warnings
8d35b28f2a
Cleanup: spelling in comments
00a7344f27
Cleanup: quiet warnings from shellcheck, correct indentation
8de121ffc6
Cleanup: use 'show_' prefix for RNA sculpt booleans
Cleanup: LineArt: Remove lineart_cpp_bridge.cc
I think the logic should be:
if (a < 0) {
return true;
}
if (a > 0) {
return false;
}
return b < 0;
I could combine it with this patch, seems small enough?
UI: Collection tab should hide when scene master collection is active.
Yeah I think this should be closed.
Cleanup: LineArt: Remove lineart_cpp_bridge.cc
I'm not sure if this works right but there are submodule diffs inside... Any ways to get rid of them?
LineArt: Remove lineart_cpp_bridge.cc.
YimingWu
created branch lineart_remove_cpp_bridge in ChengduLittleA/blender
2023-02-14 12:39:29 +01:00