@Df is this crash still reproducible? Can you check if the problem can be consistently mitigated by the steps above?
Unable to reproduce this in 4.3 now, even with steps that will crash…
Currently the stroke order is only affecting the order with in one GP object for creating GPU batches and then those objects are then drawn in arbitrary depth order. This is a known limitation and…
Hi @Stickyoff , R3 graphics should have good enough support to run Blender. But we do not have enough information in this report. Please try giving us these things:
- Upgrade the graphics…
Actually this is expected performance (I was on debug so the hang is more prominent). Please refer to [the option in the manual](https://docs.blender.org/manual/en/latest/sculpt_paint/sculpting/too…
If I uncheck "Connected Only" in sculpt brush, Blender would just hang on me for the first time cursor has hovered on top of a modified mesh. Will update description.
@glukoz it seems that we missed registering some properties?
space_object
selector in Shrinkwrap constraint
space_object
selector in Shrinkwrap constraint
Seems like it. Thanks for reporting!
Looks like shrinkwrap do have CUSTOM
space object mode. Will make a fix.
This applies to all transform constraints, the floor and shrinkwrap constraints but not follow path.
I think we can improve the inconsistency situation on transforming objects with constraints…
Hi @Shadowth117 , after a discussion with devs, and mainly since this problem is more of a feature request instead of a bug that's preventing the model from working, by policy we will close this…
The most confusing part for me was that there is no way to see the actual float value from the UI, even if you click to edit it.
Yeah because Blender will omit those bits since they are not…