forked from blender/blender
WIP: uv-simple-select (Version2) #2
Draft
Chris Blackbourn
wants to merge 3 commits from
When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.
uv-simple-select
into main
pull from: uv-simple-select
merge into: Chris_Blackbourn:main
Chris_Blackbourn:main
Chris_Blackbourn:uv-simplify-zoom
Chris_Blackbourn:uv-pin-fix
Chris_Blackbourn:uv-fix-108117
Chris_Blackbourn:uv-fix-108037
Chris_Blackbourn:uv-add-support-for-wmJob3
Chris_Blackbourn:uv-add-support-for-wmJob
Chris_Blackbourn:uv-add-support-for-wmJob2
Chris_Blackbourn:uv-select-similar-tooltips
Chris_Blackbourn:refactor-mesh-sharp-face-generic
Chris_Blackbourn:temp-sculpt-dyntopo
Chris_Blackbourn:refactor-mesh-face-generic
Chris_Blackbourn:blender-v3.3-release
Chris_Blackbourn:gpencil-new-data-proposal
Chris_Blackbourn:temp-sculpt-roll-mapping
Chris_Blackbourn:sculpt-dev
Chris_Blackbourn:tmp-volume-matrix-api-update
Chris_Blackbourn:universal-scene-description
Chris_Blackbourn:cycles_path_guiding
Chris_Blackbourn:temp-vulkan-descriptor-sets
Chris_Blackbourn:tmp-eevee-shadow-commit
Chris_Blackbourn:temp-angavrilov
Chris_Blackbourn:asset-shelf
Chris_Blackbourn:brush-assets-project
Chris_Blackbourn:tmp-workbench-rewrite2
Chris_Blackbourn:temp-T101739-fix-seam-bleeding-non-manifold
Chris_Blackbourn:tmp-mak-012623
Chris_Blackbourn:temp-bundled-assets
Chris_Blackbourn:asset-lite-greasepencil
Chris_Blackbourn:temp-pbvh-split
Chris_Blackbourn:temp-pbvh-texpaint-automasking
Chris_Blackbourn:microfacet_hair
Chris_Blackbourn:tmp-worbench-rewrite2-optimizations
Chris_Blackbourn:temp-offset-array-ref
Chris_Blackbourn:blender-v2.93-release
Chris_Blackbourn:blender-projects-basics
Chris_Blackbourn:temp-pbvh-seam-texturing-tweaks
Chris_Blackbourn:temp-nodes-group-declarations
Chris_Blackbourn:refactor-mesh-sharp-edge-generic
Chris_Blackbourn:temp-asset-library-all
Chris_Blackbourn:refactor-mesh-uv-map-generic
Chris_Blackbourn:refactor-mesh-position-generic
Chris_Blackbourn:temp-T102440
Chris_Blackbourn:temp-rbf-pose-blender
Chris_Blackbourn:geometry-nodes-tetrahedralization
Chris_Blackbourn:nodes-matrix-types
Chris_Blackbourn:temp-xr-painting
Chris_Blackbourn:blender-v3.4-release
Chris_Blackbourn:geometry-nodes-simulation
Chris_Blackbourn:bli-matrix-template
Chris_Blackbourn:temp-linux-35x-libs
Chris_Blackbourn:refactor-mesh-corner-normals-lazy
Chris_Blackbourn:temp-py-gpubatch-draw-advanced
Chris_Blackbourn:xr-dev
Chris_Blackbourn:temp-vulkan-shader
Chris_Blackbourn:bevelv2
Chris_Blackbourn:soc-2022-soft-bodies
Chris_Blackbourn:arcpatch-D16436
Chris_Blackbourn:tmp-dynamic-usd
Chris_Blackbourn:temp-image-engine
Chris_Blackbourn:tmp-vfx-platform-2023
Chris_Blackbourn:soc-2022-many-lights-sampling
Chris_Blackbourn:tracking_tools
Chris_Blackbourn:nla-scale-fix
Chris_Blackbourn:principled-v2
Chris_Blackbourn:temp-ui-cpp
Chris_Blackbourn:temp-ghost-vulkan
Chris_Blackbourn:tmp-libs-2.93-lts
Chris_Blackbourn:temp-T97352-3d-texturing-seam-bleeding-b2
Chris_Blackbourn:temp-xr-virtual-camera-experiment
Chris_Blackbourn:temp-vse-retiming-tool
Chris_Blackbourn:gpencil-next
Chris_Blackbourn:temp-sculpt-brush-channel
Chris_Blackbourn:asset-browser-grid-view
Chris_Blackbourn:temp-asset-representation
Chris_Blackbourn:temp-gpencil-automask
Chris_Blackbourn:tmp_libs_34
Chris_Blackbourn:temp-T101905-gpu-backend-argument
Chris_Blackbourn:node-add-asset-menu
Chris_Blackbourn:temp-collection-objects-link-multiple
Chris_Blackbourn:temp-texture-painting-gpu
Chris_Blackbourn:tmp-workbench-perf-experiment
Chris_Blackbourn:tmp_usd_import_unbound_mtls
Chris_Blackbourn:tmp-drw-split-matrix
Chris_Blackbourn:temp-sculpt-normals-masking
Chris_Blackbourn:temp-sculpt-cavity-mask
Chris_Blackbourn:temp-pbvh-vbos
Chris_Blackbourn:tmp-usd-alab-v2-T100452
Chris_Blackbourn:refactor-mesh-selection-generic
Chris_Blackbourn:temp-T96708-brush-texture-refactoring
Chris_Blackbourn:temp-chunk-list
Chris_Blackbourn:feature-imformat
Chris_Blackbourn:temp-geometry-nodes-evaluator-refactor
Chris_Blackbourn:refactor-mesh-bevel-weight-generic
Chris_Blackbourn:temp-chunked-list
Chris_Blackbourn:temp-outliner-new-element-storage
Chris_Blackbourn:refactor-mesh-remove-pointers
Chris_Blackbourn:soc-2022-text-usability
Chris_Blackbourn:refactor-mesh-material-index-generic
Chris_Blackbourn:drw-manager-next
Chris_Blackbourn:refactor-mesh-hide-generic
Chris_Blackbourn:blender-v3.2-release
Chris_Blackbourn:sculpt_curve_collisions
Chris_Blackbourn:temp-anim-editors-redo-panel-D14960-D14977
Chris_Blackbourn:retopo_transform
Chris_Blackbourn:temp-libepoxy
Chris_Blackbourn:temp-T99046-platform-reference-images
Chris_Blackbourn:geometry-nodes-rigid-body-integration
Chris_Blackbourn:file-browser-grid-view
Chris_Blackbourn:temp-legacy-mesh-format-option
Chris_Blackbourn:arcpatch-D14645
Chris_Blackbourn:soc-2022-waveform-drawing
Chris_Blackbourn:temp-T95933-object-mode-curve-selection
Chris_Blackbourn:temp-deform-curves-on-surface
Chris_Blackbourn:cycles_oneapi
Chris_Blackbourn:temp-viewport-compositor-merge
Chris_Blackbourn:temp-texpaint-automasking
Chris_Blackbourn:temp-deform-curves-with-surface
Chris_Blackbourn:asset-greasepencil
Chris_Blackbourn:temp-T99046-render-test-increase-fail-threshold
Chris_Blackbourn:temp-T98708-gpu-conservative-depth
Chris_Blackbourn:lineart-shadow
Chris_Blackbourn:temp-lineart-contained
Chris_Blackbourn:cleanup-id-override-const
Chris_Blackbourn:temp-T98375-share-gpu-textures
Chris_Blackbourn:wintab
Chris_Blackbourn:temp-T97352-3d-texturing-seam-bleeding
Chris_Blackbourn:temp-T97905-compositor-meta-data
Chris_Blackbourn:lineart-cas-2
Chris_Blackbourn:temp-T97272
Chris_Blackbourn:temp-T97907-compositor-meta-data
Chris_Blackbourn:temp-T96952
Chris_Blackbourn:tmp-usd-mak-c87f6242
Chris_Blackbourn:temp-outliner-library-override-hierarchy
Chris_Blackbourn:lineart-object-load
Chris_Blackbourn:tmp-eevee-next-merge
Chris_Blackbourn:draw-deferred-compilation-experiment
Chris_Blackbourn:soc-2021-porting-modifiers-to-nodes-remesh-voxel
Chris_Blackbourn:blender-v2.83-release
Chris_Blackbourn:tmp_lib_update_32
Chris_Blackbourn:temp-mesh-cpp
Chris_Blackbourn:temp-viewport-compositor-compiler
Chris_Blackbourn:temp-T96710-pbvh-pixels
Chris_Blackbourn:tmp-new-gpu-codegen
Chris_Blackbourn:devirtualizer
Chris_Blackbourn:temp-T96709-painting-target
Chris_Blackbourn:temp-collection-assets
Chris_Blackbourn:temp-lineart-embree
Chris_Blackbourn:temp-multi-function-eval-varray
Chris_Blackbourn:temp-sculpt-colors
Chris_Blackbourn:soc-2021-curves
Chris_Blackbourn:blender-v3.1-release
Chris_Blackbourn:temp-vertex-paint
Chris_Blackbourn:temp-vse-channels-edge-panning
Chris_Blackbourn:eevee-rewrite
Chris_Blackbourn:temp-library-overrides-outliner
Chris_Blackbourn:cycles_hydra
Chris_Blackbourn:temp-3d-texturing-brush-b
Chris_Blackbourn:temp-abc-features
Chris_Blackbourn:tmp-transform-navigate
Chris_Blackbourn:temp-image-buffer-rasterizer
Chris_Blackbourn:soc-2021-porting-modifiers-to-nodes-remesh-blocks
Chris_Blackbourn:temp-3d-texture-brush-prototype
Chris_Blackbourn:temp-fix-normals-custom-data
Chris_Blackbourn:viewport-compositor
Chris_Blackbourn:bli-math-basic-types
Chris_Blackbourn:soc-2021-simulation-display
Chris_Blackbourn:greasepencil-object
Chris_Blackbourn:temp-license-header-spdx
Chris_Blackbourn:KTX_support
Chris_Blackbourn:gsoc-2021-porting-modifiers-to-nodes-solidify
Chris_Blackbourn:2d
Chris_Blackbourn:gltf_vtree
Chris_Blackbourn:soc-2021-porting-modifiers-to-nodes-decimate
Chris_Blackbourn:temp-T95279-remap-referenced-data
Chris_Blackbourn:temp-gpu-image-engine
Chris_Blackbourn:tmp-eevee-rewrite-compilation-error
Chris_Blackbourn:draw-viewport-data
Chris_Blackbourn:temp-T94900-b
Chris_Blackbourn:temp-T94900-gpu-viewport-default-layers
Chris_Blackbourn:temp-T94185-id-remapper-ui
Chris_Blackbourn:tmp-workbench-shader-create-infos
Chris_Blackbourn:blender-v3.0-release
Chris_Blackbourn:temp-geometry-nodes-extrude-mesh
Chris_Blackbourn:tmp-T95052
Chris_Blackbourn:tmp-gpu-polyline-shaders
Chris_Blackbourn:tmp-gpu-shader-descriptor-2
Chris_Blackbourn:temp-usd-prev-export2
Chris_Blackbourn:tmp-core-id-remap-test-cases
Chris_Blackbourn:temp-vert-normals-cleanup
Chris_Blackbourn:temp-move-geometry-to-cpp
Chris_Blackbourn:tmp-vector-template
Chris_Blackbourn:drw-gpu-wrapper
Chris_Blackbourn:temp-geometry-nodes-extrude-and-scale
Chris_Blackbourn:temp-scale-elements-node-test
Chris_Blackbourn:temp-usd-udim-import
Chris_Blackbourn:temp-copy-on-write
Chris_Blackbourn:temp-T94185-id_remapping-experiment-a
Chris_Blackbourn:temp-llvm-testing
Chris_Blackbourn:nurbs-opencascade
Chris_Blackbourn:temp-usd-preview-surf-export
Chris_Blackbourn:soc-2021-uv-edge-select-support
Chris_Blackbourn:T93558
Chris_Blackbourn:temp-gpu-texture-partial-updates
Chris_Blackbourn:gpu-shader-descriptor
Chris_Blackbourn:temp-geometry-nodes-text
Chris_Blackbourn:tmp-vulkan
Chris_Blackbourn:temp-T90535-usd-alab-material-import
Chris_Blackbourn:node-tree-update-refactor
Chris_Blackbourn:temp-sample-sound-node
Chris_Blackbourn:temp-interface-region-search-cpp
Chris_Blackbourn:temp-enum-socket
Chris_Blackbourn:temp-link-portals
Chris_Blackbourn:temp-unity-build-test
Chris_Blackbourn:geometry-nodes-level-set-nodes
Chris_Blackbourn:temp-virtual-array-value-type
Chris_Blackbourn:soc-2020-io-performance
Chris_Blackbourn:studio-sprite-fright
Chris_Blackbourn:temp-cycles-source-reorganize
Chris_Blackbourn:asset-browser-snap-dragging
Chris_Blackbourn:temp-python-zstandard
Chris_Blackbourn:soc-2021-porting-modifiers-to-nodes-merge-by-distance
Chris_Blackbourn:temp-compositor-cleanups
Chris_Blackbourn:temp-eevee-gpencil-rewrite
Chris_Blackbourn:temp-vse-handles
Chris_Blackbourn:temp-ui-tweaks
Chris_Blackbourn:xr-controller-support
Chris_Blackbourn:temp-node-common-cpp
Chris_Blackbourn:temp-varray-get-set-multiple
Chris_Blackbourn:soc-2021-uv-editor-improvements
Chris_Blackbourn:temp-geometry-nodes-output-attributes
Chris_Blackbourn:soc-2021-knife-tools
Chris_Blackbourn:temp_test_sc_keymap
Chris_Blackbourn:cycles-x
Chris_Blackbourn:temp-field-visualization
Chris_Blackbourn:soc-2021-curve-fillet
Chris_Blackbourn:temp_bmesh_multires
Chris_Blackbourn:temp-cocoa-scroll-acceleration-fix
Chris_Blackbourn:temp-socket-decl-refactor
Chris_Blackbourn:fluid-mantaflow-gpu
Chris_Blackbourn:soc-2021-vse-strip-thumbnails
Chris_Blackbourn:temp-noise-nodes-cpp
Chris_Blackbourn:temp-compositor-canvas
Chris_Blackbourn:T90952
Chris_Blackbourn:temp-parallel-multi-function
Chris_Blackbourn:temp-geometry-nodes-fields
Chris_Blackbourn:grab_walk_fix
Chris_Blackbourn:soc-2021-adaptive-cloth
Chris_Blackbourn:temp-geometry-nodes-fields--fields-jacques
Chris_Blackbourn:temp-cpp-ghc-filesystem
Chris_Blackbourn:temp-geometry-nodes-fields--fields
Chris_Blackbourn:temp-geometry-nodes-fields--anonymous-attributes
Chris_Blackbourn:refactor-idprop-ui-data
Chris_Blackbourn:compositor-full-frame
Chris_Blackbourn:temp-runtime-node-def
Chris_Blackbourn:temp-geometry-nodes-fields-prototype-visualization
Chris_Blackbourn:temp-geometry-nodes-fields-prototype
Chris_Blackbourn:temp-multi-function-procedure
Chris_Blackbourn:soc-2021-porting-modifiers-to-nodes_all
Chris_Blackbourn:cycles_texture_cache
Chris_Blackbourn:experimental-build
Chris_Blackbourn:cycles_procedural_api
Chris_Blackbourn:soc-2021-porting-modifiers-to-nodes-extrude-and-move
Chris_Blackbourn:soc-2021-porting-modifiers-to-nodes-extrude
Chris_Blackbourn:temp-geometry-nodes-expandable-geometry-socket-prototype
Chris_Blackbourn:fluid-mantaflow-2d
Chris_Blackbourn:windows_make_docpy
Chris_Blackbourn:usd-importer-T81257-merge
Chris_Blackbourn:nodes-update-readonly-tag
Chris_Blackbourn:geometry-nodes-closest-points
Chris_Blackbourn:tmp-buildbot-gcc-10
Chris_Blackbourn:soc-2021-geometry-nodes-regression-test
Chris_Blackbourn:node-group-single-socket-nodes
Chris_Blackbourn:curve-nodes-modifier
Chris_Blackbourn:temp-geometry-nodes-curve-sample
Chris_Blackbourn:geometry-nodes-unnamed-attributes
Chris_Blackbourn:temp-nodes-intersect-alt-key
Chris_Blackbourn:tmp_arcpath-D11868
Chris_Blackbourn:refactor-vertex-group-names
Chris_Blackbourn:temp-gpencil-bezier-stroke-type
Chris_Blackbourn:temp-gpu-uniform-builtin-structs
Chris_Blackbourn:wintab_fallback_walknav
Chris_Blackbourn:temp-socket-inspection
Chris_Blackbourn:temp-long-link-dimming
Chris_Blackbourn:fixed_width_integers
Chris_Blackbourn:lineart-bvh
Chris_Blackbourn:temp-gpencil-camera-reproject
Chris_Blackbourn:temp-gpu-push-constants
Chris_Blackbourn:temp-attribute-processor
Chris_Blackbourn:temp-cpp-type-cleanup
Chris_Blackbourn:temp-geometry-nodes-curve-deform-node
Chris_Blackbourn:wintab-logging
Chris_Blackbourn:fix-tablet-walk
Chris_Blackbourn:geometry-nodes-raycast
Chris_Blackbourn:temp-spreadsheet-row-filter
Chris_Blackbourn:lineart-fn-cached
Chris_Blackbourn:temp-compact-node-prototype
Chris_Blackbourn:asset-browser
Chris_Blackbourn:geometry-nodes-curve-to-points-node
Chris_Blackbourn:node-editor-edge-pan
Chris_Blackbourn:eevee-gpencil
Chris_Blackbourn:asset-system-filelist
Chris_Blackbourn:temp-geometry-nodes-viewer-node
Chris_Blackbourn:lineart-fn-thread-loading
Chris_Blackbourn:tmp-buildbot-cleanup
Chris_Blackbourn:temp-gpencil-masking
Chris_Blackbourn:temp-ffmpeg-4.4
Chris_Blackbourn:temp-attributes-panel
Chris_Blackbourn:profiler-editor
Chris_Blackbourn:FixT87160_DSE_Channel_Selection
Chris_Blackbourn:temp-interface-cpp
Chris_Blackbourn:geometry-nodes-curve-support
Chris_Blackbourn:info-editor-cpp
Chris_Blackbourn:temp-attribute-transfer-node
Chris_Blackbourn:virtual-array-attributes
Chris_Blackbourn:temp-pose-slide-D9054
Chris_Blackbourn:spreadsheet-active-node
Chris_Blackbourn:ui-asset-view-template
Chris_Blackbourn:temp-node-tree-pages-prototype
Chris_Blackbourn:override-outliner-view
Chris_Blackbourn:temp-geometry-nodes-processor-prototype
Chris_Blackbourn:temp-any-instead-of-variant
Chris_Blackbourn:temp-unreachable-abort
Chris_Blackbourn:temp-spreadsheet-instances
Chris_Blackbourn:temp-geometry-nodes-instances-api-v2
Chris_Blackbourn:temp-geometry-nodes-instances-attributes
Chris_Blackbourn:geometry-nodes-mesh-primitives
Chris_Blackbourn:temp-asset-tools-prototype
Chris_Blackbourn:temp-geometry-nodes-mesh-primitive-line
Chris_Blackbourn:lanpr-under-gp
Chris_Blackbourn:temp_D10504-2_nla_keyframe_remap_upper_strips
Chris_Blackbourn:blender-v2.92-release
Chris_Blackbourn:usd-importer-T81257
Chris_Blackbourn:temp-spreadsheet-editor-python-prototyping
Chris_Blackbourn:temp-spreadsheet-editor
Chris_Blackbourn:override-refactor-tmp-2
Chris_Blackbourn:temp-derived-node-tree-refactor
Chris_Blackbourn:T85799
Chris_Blackbourn:tracking_scopes
Chris_Blackbourn:temp-icons-fixes
Chris_Blackbourn:temp_D10504_nla_keyframe_remap_upper_strips
Chris_Blackbourn:temp-weight_mirror
Chris_Blackbourn:temp_T76472_graph_editor_fcurve_extrapolation
Chris_Blackbourn:eevee-closure-lib-cleanup
Chris_Blackbourn:eevee-dof-refactor
Chris_Blackbourn:eevee-probe-roughness-fix
Chris_Blackbourn:eevee-ggx-lut-fix
Chris_Blackbourn:df0bce3f7d0
Chris_Blackbourn:temp-geometry-nodes-instances-api
Chris_Blackbourn:tmp-ocio-v2
Chris_Blackbourn:temp-nodes-redesign
Chris_Blackbourn:tracking_proportional_editing_v2
Chris_Blackbourn:blender-v2.91-release
Chris_Blackbourn:temp-uv-face-select-no-thresh-when-inside
Chris_Blackbourn:temp-D10103-nla_support_strip_overlap_during_transform
Chris_Blackbourn:fracture_modifier
Chris_Blackbourn:temp-point-distribution-refactor-experiment
Chris_Blackbourn:temp-experimental-cpp-math-refactor
Chris_Blackbourn:vfx-clip-ui-update
Chris_Blackbourn:tmp-T82230-nla_remove_hold_reset_behavior
Chris_Blackbourn:temp-D8687-directly_select_fcurves
Chris_Blackbourn:geometry-nodes
Chris_Blackbourn:soc-2020-testing-frameworks
Chris_Blackbourn:geometry-nodes-point-separate-node
Chris_Blackbourn:temp-nla-strip-alignment
Chris_Blackbourn:temp-atomics-int16
Chris_Blackbourn:geometry-nodes-deduplicate-float-math
Chris_Blackbourn:asset-metadata
Chris_Blackbourn:geometry-nodes-active-modifier-drawing
Chris_Blackbourn:attribute-accessor
Chris_Blackbourn:geometry-nodes-attribute-nodes
Chris_Blackbourn:temp-T82588-box-select-invisible-keys
Chris_Blackbourn:greasepencil-edit-curve
Chris_Blackbourn:codesign_error_tracker
Chris_Blackbourn:outliner-cpp-refactor
Chris_Blackbourn:temp-fix-headerless-panels-switch-windows
Chris_Blackbourn:temp-gpencil-fading-modifier
Chris_Blackbourn:temp-D8915-copy-rotation-remove-sheer
Chris_Blackbourn:geometry-nodes-boolean-node
Chris_Blackbourn:temp-T81874-box-select-active-keyframe
Chris_Blackbourn:geometry-nodes-transform-node
Chris_Blackbourn:temp-trimesh-sculpt
Chris_Blackbourn:geometry-tree-evaluation
Chris_Blackbourn:fcurve-modifier-panels
Chris_Blackbourn:temp-fcurve-key-insert-follow-curve
Chris_Blackbourn:temp-fcurve-active-keyframe-D7737
Chris_Blackbourn:mesh-to-volume-modifier
Chris_Blackbourn:blender-v2.90-release
Chris_Blackbourn:soc-2020-fluid-tools
Chris_Blackbourn:property-search-ui-v2
Chris_Blackbourn:tmp-T80603
Chris_Blackbourn:soc-2020-greasepencil-curve
Chris_Blackbourn:tmp-gldebuglayer
Chris_Blackbourn:tmp-gltexture
Chris_Blackbourn:soc-2020-custom-menus
Chris_Blackbourn:active-fcurve-keyframe
Chris_Blackbourn:soc-2020-soft-body
Chris_Blackbourn:newboolean
Chris_Blackbourn:fail-on-memleak
Chris_Blackbourn:soc-2020-outliner
Chris_Blackbourn:soc-2020-production-ready-light-tree-2
Chris_Blackbourn:soc-2020-info-editor
Chris_Blackbourn:property-search-ui
Chris_Blackbourn:temp-ui-button-type-refactor
Chris_Blackbourn:soc-2020-production-ready-light-tree
Chris_Blackbourn:particle-solver-dev
Chris_Blackbourn:tmp-gpu-context-isolation
Chris_Blackbourn:soc-2020-xr-input
Chris_Blackbourn:temp-remesh-octree
Chris_Blackbourn:mac_arm64
Chris_Blackbourn:tmp-eevee-glsl-cleanup
Chris_Blackbourn:tmp-pointcloud-render
Chris_Blackbourn:buildbot-lts
Chris_Blackbourn:asset-engine--archived
Chris_Blackbourn:asset-uuid--archived
Chris_Blackbourn:eevee-motionblur-object
Chris_Blackbourn:modifier-panels-ui
Chris_Blackbourn:temp-cycles-tbb
Chris_Blackbourn:wm-drag-drop-rewrite
Chris_Blackbourn:temp-lanpr-review
Chris_Blackbourn:gsoc-2018-many-light-sampling
Chris_Blackbourn:tmp-eevee-material-refactor
Chris_Blackbourn:tmp-widget-opti
Chris_Blackbourn:tmp-texture-sampler
Chris_Blackbourn:xr-world-navigation
Chris_Blackbourn:blender-v2.82-release
Chris_Blackbourn:node-tree-ref
Chris_Blackbourn:simulation-access-modifier
Chris_Blackbourn:blenloader-decentralization
Chris_Blackbourn:temp-test-point-cloud-simulation-depsgraph-integration
Chris_Blackbourn:functions
Chris_Blackbourn:builtin-simulation-nodes
Chris_Blackbourn:performance-test
Chris_Blackbourn:obj-import-experiments
Chris_Blackbourn:soc-2019-openxr
Chris_Blackbourn:vr_scene_inspection
Chris_Blackbourn:blenloader-api
Chris_Blackbourn:tmp-workbench-rewrite
Chris_Blackbourn:id-ensure-unique-memory-address
Chris_Blackbourn:simulation-tree
Chris_Blackbourn:greasepencil-refactor
Chris_Blackbourn:draw-colormanagement
Chris_Blackbourn:temp-gizmo-decoupled-redraws
Chris_Blackbourn:fluid-mantaflow
Chris_Blackbourn:blender-v2.81-release
Chris_Blackbourn:tmp-overlay-engine
Chris_Blackbourn:soc-2019-bevel-profiles
Chris_Blackbourn:temp-npr-gpencil-modifiers
Chris_Blackbourn:soc-2019-npr
Chris_Blackbourn:temp-gpencil-drw-engine
Chris_Blackbourn:soc-2019-embree-gpu
Chris_Blackbourn:temp-npr-smooth-contour
Chris_Blackbourn:temp-lanpr-staging
Chris_Blackbourn:filebrowser_redesign
Chris_Blackbourn:tmp-eevee-shadowmap-refactor
Chris_Blackbourn:vamr-openxr-module
Chris_Blackbourn:sculpt-mode-features
Chris_Blackbourn:soc-2019-adaptive-cloth
Chris_Blackbourn:tmp-drw-callbatching
Chris_Blackbourn:soc-2019-outliner
Chris_Blackbourn:soc-2019-cycles-procedural
Chris_Blackbourn:temp-D5423-update
Chris_Blackbourn:temp-vr-draw-thread
Chris_Blackbourn:blender-v2.80-release
Chris_Blackbourn:tmp-batch-cache-cleanup
Chris_Blackbourn:soc-2019-fast-io
Chris_Blackbourn:temp-toolsystem-multiwindow
Chris_Blackbourn:blender2.7
Chris_Blackbourn:collada
Chris_Blackbourn:soc-2018-npr
Chris_Blackbourn:temp-keymap-industry-compat
Chris_Blackbourn:temp-fracture-modifier-2.8
Chris_Blackbourn:temp-dna-rename
Chris_Blackbourn:userpref_redesign
Chris_Blackbourn:hair_object
Chris_Blackbourn:motion_curve_fix
Chris_Blackbourn:collada2.8
Chris_Blackbourn:cycles_embree
Chris_Blackbourn:interactive_physics
Chris_Blackbourn:temp-ui-layout-2.8
Chris_Blackbourn:cloth-improvements
Chris_Blackbourn:soc-2018-cycles-volumes
Chris_Blackbourn:hair_guides_grooming
Chris_Blackbourn:hair_guides
Chris_Blackbourn:benchmark
Chris_Blackbourn:soc-2018-bevel
Chris_Blackbourn:soc-2018-hair-shader-fixes
Chris_Blackbourn:temp-udim-images
Chris_Blackbourn:soc-2018-hair-shader
Chris_Blackbourn:temp-volume-object
Chris_Blackbourn:cycles_cryptomatte
Chris_Blackbourn:temp-eeveelightcache
Chris_Blackbourn:temp-tab_drag_drop
Chris_Blackbourn:temp-keymap-save
Chris_Blackbourn:temp-dynamic-overrides
Chris_Blackbourn:fracture_modifier-master
Chris_Blackbourn:ui_layout_gridflow
Chris_Blackbourn:temp-keymap-changes
Chris_Blackbourn:tmp-CollectionsAnim
Chris_Blackbourn:tmp-b28-motionpath-drawing
Chris_Blackbourn:uv_unwrapping_slim_algorithm
Chris_Blackbourn:blender-v2.79b-release
Chris_Blackbourn:tmp-COW_InsertKeyframe_Fix
Chris_Blackbourn:temp-unified-collections
Chris_Blackbourn:temp-modifier-rm-cddm
Chris_Blackbourn:tmp-TimelineHeaderButtonsStretching
Chris_Blackbourn:blender2.8-workbench
Chris_Blackbourn:soc-2017-normal-tools
Chris_Blackbourn:cycles_bvh8
Chris_Blackbourn:blender-v2.79a-release
Chris_Blackbourn:temp-scene-obedit-remove
Chris_Blackbourn:temp-workspace-object-mode-removal
Chris_Blackbourn:blender-v2.79-release
Chris_Blackbourn:soc-2017-sculpting_brush
Chris_Blackbourn:split-kernel-faster-building
Chris_Blackbourn:id_override_static
Chris_Blackbourn:openvdb
Chris_Blackbourn:custom-manipulators
Chris_Blackbourn:soc-2016-uv_tools
Chris_Blackbourn:soc-2016-pbvh-painting
Chris_Blackbourn:soc-2017-vertex_paint
Chris_Blackbourn:soc-2017-sculpting_improvements
Chris_Blackbourn:soc-2017-package_manager
Chris_Blackbourn:strand_editmode
Chris_Blackbourn:smooth-fcurves
Chris_Blackbourn:id_copy_refactor
Chris_Blackbourn:gsoc2016-improved_extrusion
Chris_Blackbourn:temp-ssr
Chris_Blackbourn:temp-cycles-opencl-staging
Chris_Blackbourn:temp-cycles-denoising
Chris_Blackbourn:ge_2df_textures
Chris_Blackbourn:HMD_viewport
Chris_Blackbourn:soc-2016-multiview
Chris_Blackbourn:transform-manipulators
Chris_Blackbourn:datablock_idprops
Chris_Blackbourn:cycles_disney_brdf
Chris_Blackbourn:temp_cycles_split_kernel
Chris_Blackbourn:cycles_split_kernel
Chris_Blackbourn:unlock_task_scheduler
Chris_Blackbourn:uv_unwrapping_slim_and_ceres
Chris_Blackbourn:surface-deform-modifier
Chris_Blackbourn:cycles-tiles-rework
Chris_Blackbourn:soc-2016-cycles_denoising
Chris_Blackbourn:temp-layers-ui-table
Chris_Blackbourn:uiTable
Chris_Blackbourn:render-layers
Chris_Blackbourn:clay-engine
Chris_Blackbourn:multi_previews_id
Chris_Blackbourn:cycles_disney_bsdf_transmittance
Chris_Blackbourn:layers
Chris_Blackbourn:pbr-viewport
Chris_Blackbourn:temp_display_optimization
Chris_Blackbourn:viewport_bvh_select
Chris_Blackbourn:temp-cycles-microdisplacement
Chris_Blackbourn:soc-2016-cycles_images
Chris_Blackbourn:strand_nodes
Chris_Blackbourn:object_nodes
Chris_Blackbourn:asset-experiments
Chris_Blackbourn:soc-2016-sculpt_tools
Chris_Blackbourn:temp_viewport_fx_merge
Chris_Blackbourn:custom-normals-bmesh
Chris_Blackbourn:temp-decklink
Chris_Blackbourn:compositor-2016
Chris_Blackbourn:decklink
Chris_Blackbourn:BendyBones
Chris_Blackbourn:cycles_panorama_experiments
Chris_Blackbourn:temp_remove_pointcache
Chris_Blackbourn:temp_remove_particles
Chris_Blackbourn:temp_depsgraph_split_ubereval
Chris_Blackbourn:temp_textedit_comment_toggling
Chris_Blackbourn:GPencil_Editing_Stage3
Chris_Blackbourn:temp_bge_moto
Chris_Blackbourn:UI-experiments
Chris_Blackbourn:UI-graphical-redesign
Chris_Blackbourn:missing-libs
Chris_Blackbourn:free-refcount-ids
Chris_Blackbourn:cycles_camera_nodes
Chris_Blackbourn:epic-navigation
Chris_Blackbourn:temp-ui-widget-refactor
Chris_Blackbourn:gooseberry_farm
Chris_Blackbourn:gooseberry
Chris_Blackbourn:temp-ghash-experiments
Chris_Blackbourn:temp-ghash-setops
Chris_Blackbourn:temp_motionpaths
Chris_Blackbourn:fcurves-simplify
Chris_Blackbourn:soc-2014-fluid
Chris_Blackbourn:GPU_data_request
Chris_Blackbourn:depsgraph_refactor
Chris_Blackbourn:multiview
Chris_Blackbourn:vertex_paint_pbvh
Chris_Blackbourn:alembic_pointcache
Chris_Blackbourn:cycles-ptex-49
Chris_Blackbourn:viewport_experiments
Chris_Blackbourn:soc-2014-bge
Chris_Blackbourn:texture_nodes_refactor
Chris_Blackbourn:input_method_editor
Chris_Blackbourn:GPencil_EditStrokes
Chris_Blackbourn:soc-2014-shapekey
Chris_Blackbourn:terrible_consequencer
Chris_Blackbourn:GPencil_FillStrokes
Chris_Blackbourn:libmv_prediction
Chris_Blackbourn:blender2.4
Chris_Blackbourn:dyntopo_holes
Chris_Blackbourn:soc-2014-viewport_context
Chris_Blackbourn:gtest-staging
Chris_Blackbourn:blender-tiles
Chris_Blackbourn:soc-2014-viewport_fx
Chris_Blackbourn:soc-2014-remesh
Chris_Blackbourn:soc-2014-nurbs
Chris_Blackbourn:pie-menus
Chris_Blackbourn:soc-2014-cycles
Chris_Blackbourn:soc-2013-paint
Chris_Blackbourn:particles_refactor
Chris_Blackbourn:soc-2013-viewport_fx
Chris_Blackbourn:tiles-scheduler
Chris_Blackbourn:bake-cycles
Chris_Blackbourn:soc-2013-cycles_volume
Chris_Blackbourn:overscan
Chris_Blackbourn:soc-2013-depsgraph_mt
Chris_Blackbourn:soc-2013-dingto
Chris_Blackbourn:soc-2013-sketch_mesh
Chris_Blackbourn:soc-2013-rigid_body_sim
Chris_Blackbourn:soc-2011-tomato
Chris_Blackbourn:soc-2013-bge
Chris_Blackbourn:soc-2013-motion_track
Chris_Blackbourn:soc-2013-ui_replay
Chris_Blackbourn:soc-2012-sushi
Chris_Blackbourn:ge_dev
Chris_Blackbourn:soc-2013-depsgraph_eval
Chris_Blackbourn:soc-2008-mxcurioni
Chris_Blackbourn:soc-2012-bratwurst
Chris_Blackbourn:soc-2012-swiss_cheese
Chris_Blackbourn:soc-2012-fried_chicken
Chris_Blackbourn:meshdata_transfer
Chris_Blackbourn:smoke2
Chris_Blackbourn:tile
Chris_Blackbourn:soc-2011-cucumber
Chris_Blackbourn:bmesh
Chris_Blackbourn:soc-2011-carrot
Chris_Blackbourn:cycles
Chris_Blackbourn:soc-2011-garlic
Chris_Blackbourn:soc-2011-radish
Chris_Blackbourn:soc-2010-nicks
Chris_Blackbourn:vgroup_modifiers
Chris_Blackbourn:soc-2011-pepper
Chris_Blackbourn:soc-2010-jwilkins
Chris_Blackbourn:merwin-spacenav
Chris_Blackbourn:bge_components
Chris_Blackbourn:soc-2010-merwin
Chris_Blackbourn:render25
Chris_Blackbourn:soc-2010-nicolasbishop
Chris_Blackbourn:soc-2009-chingachgook
Chris_Blackbourn:soc-2010-nexyon
Chris_Blackbourn:soc-2010-aligorith
Chris_Blackbourn:ge_eigen2
Chris_Blackbourn:sculpt25
Chris_Blackbourn:soc-2009-jaguarandi
Chris_Blackbourn:soc-2009-imbusy
Chris_Blackbourn:soc-2009-kazanbas
Chris_Blackbourn:blender2.5
Chris_Blackbourn:volume25
Chris_Blackbourn:soundsystem
Chris_Blackbourn:soc-2009-aligorith
Chris_Blackbourn:sim_physics
Chris_Blackbourn:ge_dome
Chris_Blackbourn:etch-a-ton
Chris_Blackbourn:soc-2008-nicholasbishop
Chris_Blackbourn:animsys2
Chris_Blackbourn:projection-paint
Chris_Blackbourn:harmonic-skeleton
Chris_Blackbourn:soc-2008-jaguarandi
Chris_Blackbourn:fluidcontrol
Chris_Blackbourn:apricot
Chris_Blackbourn:soc-2008-quorn
Chris_Blackbourn:cloth
Chris_Blackbourn:ndof
Chris_Blackbourn:orange
When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.
3 Commits
Author | SHA1 | Message | Date | |
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aaeebcf49b | Merge branch 'main' into uv-simple-select | |||
166306a411 |
Fix #104374: Simplify UV Face Selection and UV Island Selection
Implement "Face Touching" UV selection for Box Select, Lasso Select and Circle Select. Implement "Penalty" system for UV click select. |
|||
0a12c4b5f0 |
Fix #104374: Simplify UV Face Selection and UV Island Selection
Like in the 3D viewport, UV Face Selection was previously based on distance to the face center. Instead, measure distance to nearest edge instead, which is more consistent with a 2D viewport. |