Awesome!
¿why don't the little bits go to the holes like other islands?
It's basically to move the core algorithm into a different "time Vs pack efficiency" regime, by splitting the…
Latest commit (e99ce8f43c) increases accuracy and gives us a bit of headroom for improvement for later when we want different strategies beyond alpaca and xatlas. Also fixes a couple slow…
Nice! Will take a proper look when I'm back on my machine later.
It might crash on geometry bombs? e.g. get a map of the world in vector format, so there's lots of polygons with high vertex…
Looks like we're just going to do an xatlas
style brute-force packer first, and then swing back and look if any of these other ones are still required.
Very keen for crash repros.
Mostly interested in performance issues, if there are particular meshes where it takes > 10 seconds on a fast machine (or > 60 seconds on a slow one)
@blender-bot…
Is there interest in a "Package Build" at this time?
Update 3 with commit 180a55a447
Add support for "Convex Hull" in addition to "Concave + Holes"
Suzanne_Pieces (modified), Convex Hull, no rotate. (1 second) ![image](/attachments/205fbfbb-bf…