Nieverton Tenorio de Albuquerque Chrishunk
  • Joined on 2022-01-18
Nieverton Tenorio de Albuquerque opened issue blender/blender#114087 2023-10-24 05:00:00 +02:00
SnapBase could orient the face it's pointing at to the normal of the face you want to snap.
Nieverton Tenorio de Albuquerque commented on issue blender/blender#108811 2023-06-22 13:58:42 +02:00
Follow Active Quads is distorting uvs from other islands

@Chris_Blackbourn you have discord?

Easier to catch me on https://blender.chat

what is the nickname you use there ?

Nieverton Tenorio de Albuquerque commented on issue blender/blender#108811 2023-06-20 12:50:36 +02:00
Follow Active Quads is distorting uvs from other islands

My bad, "PR" stands for Pull-Request, it's the code which will fix the issue if it is merged: blender/blender#109095

It's currently going to land in…

Nieverton Tenorio de Albuquerque commented on issue blender/blender#108811 2023-06-19 13:11:26 +02:00
Follow Active Quads is distorting uvs from other islands

Sorry, should have assigned this one earlier. Will post a PR shortly.

My preference is landing this one in main for Blender 4.0, but shout out if you need this in Blender 3.6 instead.

Nieverton Tenorio de Albuquerque commented on issue blender/blender#108811 2023-06-12 14:40:56 +02:00
Follow Active Quads is distorting uvs from other islands

If you do this with multiple objects selected (and then going to editmode -- so multi objects editing), it will do it for all of the selected objects (which might all have their own active…

Nieverton Tenorio de Albuquerque opened issue blender/blender#108811 2023-06-09 16:33:25 +02:00
Fallow Active Quads is distorting uvs from other islands