- Germany
- https://www.christoph-werner.de
-
I'm a freelance CG Artist & Mentor. Creating professional art for TV, Industry & Computergames since 1991. Blender platinum supporter since 2019.
- Joined on
2017-11-09
Issue is in UI handling of user input while showing tooltip and this is not limited by the nodes editor.
Confirmed.
As the name of the pull request implies, transmission roughness was removed so it can no longer be found in Blender 4.2. Versioning should be in place to try and give you a "similar" material…
Where do we find the transmission roughness in Blender 4.2? Old scenes materials are not working anymore.
Question: Why is the empty material still there, when applying a geometry nodes modifier, if there is no use for it? It would be much better to use empty slots, if there is no material added by a…
Sorry for my first miunderstanding. Thank you for confirmation.
Beside of just closing this, why are you not so kind and tell me where I have to post this, please?
We encountered the same problem when loading a file from version 4 into version 4.1.1. It took us a lot of time to find the reason. The problem should definitely be checked and possibly…
Until this issue will hopefully be fixed, here's a workaround:
- Open a new empty scene in blender 4.x, rename your world into "world_old" and the default scene into "scene_old" to avoid…
Is that right: The "Set Snap base" option for objects is working for grab mode only in Blender 4 RC? It's not working in rotate and scale?
Would be good to have a continuity and get this also…
@brecht Unfortunately still the same problem in Blender 3.6 Beta and in 4.0 Alpha.
Small info to the Blender Developers: I clicked on "Close issue" button for accident, because both buttons are placed close side by side. The issue was immadiately closed. This is not a good…
Ah sorry, I have missed it. But Even with provided file driver value does not change here.
Also it says as mentioned above:
Error in PyDriver: expression failed: 0 if view_layer.…
Yes they do. If you change the viewports in my example scene, the modifiers change also. Switch to "lines_invertedhull" viewlayer and you'll see the modifiers for the outlines are active.
![imag…
I applied such driver to scale and it doesn't work here. I wasn't aware, that
depsgraph
variable could be accessed in such way. Can you provide working .blend file?
An example file is…
There're several grease pencil LineArt topics not included in the manual. :)