MaterialX: add color nodes #17

Merged
Bogdan Nagirniak merged 10 commits from matx-add-color-nodes into matx-export-material 2023-09-11 18:57:06 +02:00
4 changed files with 23 additions and 0 deletions
Showing only changes of commit 659f14f25e - Show all commits

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@ -160,6 +160,7 @@ if(WITH_MATERIALX)
materialx/nodes/bsdf_translucent.cc
materialx/nodes/bsdf_transparent.cc
materialx/nodes/clamp.cc
materialx/nodes/gamma.cc
materialx/nodes/emission.cc
materialx/nodes/huesatval.cc
materialx/nodes/invert.cc

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@ -0,0 +1,20 @@
/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "node_parser.h"
namespace blender::nodes::materialx {
NodeItem GammaNodeParser::compute()
{
NodeItem color = get_input_value("Color", NodeItem::Type::Color3);

Color4 ?

Color4 ?
NodeItem gamma = get_input_value("Gamma", NodeItem::Type::Float);
NodeItem res = create_node("power", NodeItem::Type::Color3);
res.set_input("in1", color);
res.set_input("in2", gamma);
Review

color ^ gamma

color ^ gamma
return res;
}
} // namespace blender::nodes::materialx

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@ -152,6 +152,7 @@ NodeItem NodeParser::get_input_link(const bNodeSocket &socket, NodeItem::Type to
CASE_NODE_TYPE(SH_NODE_BLACKBODY, BlackbodyNodeParser)
CASE_NODE_TYPE(SH_NODE_BRIGHTCONTRAST, BrightContrastNodeParser)
CASE_NODE_TYPE(SH_NODE_CLAMP, ClampNodeParser)
CASE_NODE_TYPE(SH_NODE_GAMMA, GammaNodeParser)
CASE_NODE_TYPE(SH_NODE_COMBINE_COLOR, CombineColorNodeParser)
CASE_NODE_TYPE(SH_NODE_COMBXYZ, CombineXYZNodeParser)
CASE_NODE_TYPE(SH_NODE_HUE_SAT, HueSatValNodeParser)

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@ -96,6 +96,7 @@ DECLARE_NODE_PARSER(BrightContrastNodeParser)
DECLARE_NODE_PARSER(ClampNodeParser)
DECLARE_NODE_PARSER(CombineColorNodeParser)
DECLARE_NODE_PARSER(CombineXYZNodeParser)
DECLARE_NODE_PARSER(GammaNodeParser)
DECLARE_NODE_PARSER(HueSatValNodeParser)
DECLARE_NODE_PARSER(InvertNodeParser)
DECLARE_NODE_PARSER(MapRangeNodeParser)