forked from blender/blender
MaterialX: add color nodes #17
@ -6,16 +6,16 @@
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namespace blender::nodes::materialx {
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NodeItem CurvesFloatNodeParser::compute()
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{
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/* TODO: implement */
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return get_input_value("Value", NodeItem::Type::Float);
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}
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NodeItem CurvesRGBNodeParser::compute()
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{
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/* TODO: implement */
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return get_input_value("Color", NodeItem::Type::Color4);
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}
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NodeItem CurvesFloatNodeParser::compute()
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{
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/* TODO: implement */
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return get_input_value("Value", NodeItem::Type::Float);
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}
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} // namespace blender::nodes::materialx
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