forked from blender/blender
Support group nodes #22
@ -82,7 +82,7 @@ NODE_SHADER_MATERIALX_BEGIN
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res.set_input("bg", conductor);
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res.set_input("mix", val(0.5f));
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return res ;
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return res;
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}
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#endif
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NODE_SHADER_MATERIALX_END
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@ -60,7 +60,7 @@ NODE_SHADER_MATERIALX_BEGIN
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res.set_input("roughness", roughness);
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res.set_input("ior", ior);
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res.set_input("scatter_mode", val(std::string("T")));
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return res;
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}
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#endif
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