Support group nodes #22

Merged
Bogdan Nagirniak merged 18 commits from BogdanNagirniak/blender:matx-group-nodes into matx-export-material 2023-09-18 12:49:19 +02:00
6 changed files with 69 additions and 58 deletions
Showing only changes of commit 414217ae73 - Show all commits

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@ -41,14 +41,18 @@ NodeItem GroupOutputNodeParser::compute()
{
Vector<NodeItem> values;
for (auto socket_in : node_->input_sockets()) {
values.append(get_input_value(socket_in->index(), NodeItem::Type::Any));
NodeItem value = get_input_value(socket_in->index(), NodeItem::Type::Any);
if (value.value) {
NodeItem constant = create_node("constant", value.type());
constant.set_input("value", value);
value = constant;
}
values.append(value);
}
Vector<NodeItem> outputs;
for (int i = 0; i < values.size(); ++i) {
if (values[i]) {
outputs.append(create_output());
outputs[i].set_output(values[i]);
outputs[i].output->setName("output" + std::to_string(i + 1));
outputs.append(create_output("output" + std::to_string(i + 1), values[i]));
}
}
return outputs[socket_out_->index()];
@ -80,4 +84,25 @@ NodeItem GroupInputNodeParser::compute()
return group_parser_->get_input_default(socket_out_->index(), to_type_);
}
NodeItem GroupInputNodeParser::compute_full()
{
NodeItem res = empty();
/* Checking if output was already computed */
res.output = graph_->getOutput("output" + std::to_string(socket_out_->index() + 1));
if (res.output) {
return res;
}
CLOG_INFO(LOG_MATERIALX_SHADER,
1,
"%s [%d] => %s",
node_->name,
node_->typeinfo->type,
NodeItem::type(to_type_).c_str());
res = compute();
return res;
}
} // namespace blender::nodes::materialx

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@ -29,6 +29,7 @@ class GroupInputNodeParser : public NodeParser {
public:
using NodeParser::NodeParser;
NodeItem compute() override;
NodeItem compute_full() override;
};
} // namespace blender::nodes::materialx

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@ -678,6 +678,9 @@ void NodeItem::set_input(const std::string &in_name, const NodeItem &item)
else if (item.node) {
node->setConnectedNode(in_name, item.node);
}
else if (item.input) {
node->setAttribute("interfacename", item.input->getName());
}
else if (item.output) {
node->setConnectedOutput(in_name, item.output);
}
@ -693,60 +696,41 @@ NodeItem NodeItem::add_output(const std::string &out_name, Type out_type)
return res;
}
NodeItem NodeItem::create_output() const
NodeItem NodeItem::create_input(const std::string &name, const NodeItem &item) const
{
NodeItem res = empty();
res.output = graph_->addOutput();
res.input = graph_->addInput(name);
Type item_type = item.type();
if (item.node) {
res.input->setConnectedNode(item.node);
}
else {
BLI_assert_unreachable();
}
res.input->setType(type(item_type));
return res;
}
void NodeItem::set_output(const NodeItem &item) const
NodeItem NodeItem::create_output(const std::string &name, const NodeItem &item) const
{
NodeItem res = empty();
res.output = graph_->addOutput(name);
Type item_type = item.type();
if (item.value) {
switch (item_type) {
case Type::String:
set_output(item.value->asA<std::string>(), item_type);
break;
case Type::Boolean:
set_output(item.value->asA<bool>(), item_type);
break;
case Type::Integer:
set_output(item.value->asA<int>(), item_type);
break;
case Type::Float:
set_output(item.value->asA<float>(), item_type);
break;
case Type::Vector2:
set_output(item.value->asA<MaterialX::Vector2>(), item_type);
break;
case Type::Vector3:
set_output(item.value->asA<MaterialX::Vector3>(), item_type);
break;
case Type::Vector4:
set_output(item.value->asA<MaterialX::Vector4>(), item_type);
break;
case Type::Color3:
set_output(item.value->asA<MaterialX::Color3>(), item_type);
break;
case Type::Color4:
set_output(item.value->asA<MaterialX::Color4>(), item_type);
break;
default:
BLI_assert_unreachable();
if (item.node) {
res.output->setConnectedNode(item.node);
}
}
else if (item.node) {
output->setConnectedNode(item.node);
output->setType(type(item_type));
}
else if (item.output) {
output->setConnectedOutput(item.output);
output->setType(type(item_type));
else if (item.input) {
res.output->setInterfaceName(item.input->getName());
}
else {
CLOG_WARN(LOG_MATERIALX_SHADER, "Empty item to output: %s", output->getName().c_str());
BLI_assert_unreachable();
}
res.output->setType(type(item_type));
return res;
}
NodeItem::Type NodeItem::cast_types(NodeItem &item1, NodeItem &item2)

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@ -43,6 +43,7 @@ class NodeItem {
public:
MaterialX::ValuePtr value;
MaterialX::NodePtr node;
MaterialX::InputPtr input;
MaterialX::OutputPtr output;
private:
@ -111,9 +112,8 @@ class NodeItem {
NodeItem add_output(const std::string &out_name, Type out_type);
/* Output functions */
NodeItem create_output() const;
template<class T> void set_output(const T &value, Type out_type) const;
void set_output(const NodeItem &item) const;
NodeItem create_input(const std::string &name, const NodeItem &item) const;
NodeItem create_output(const std::string &name, const NodeItem &item) const;
private:
static Type cast_types(NodeItem &item1, NodeItem &item2);
@ -138,9 +138,4 @@ void NodeItem::set_input(const std::string &in_name, const T &value, Type in_typ
node->setInputValue(in_name, value, type(in_type));
}
template<class T> void NodeItem::set_output(const T &value, Type out_type) const
{
output->setValue(value, type(out_type));
}
} // namespace blender::nodes::materialx

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@ -75,9 +75,14 @@ NodeItem NodeParser::create_node(const std::string &category, NodeItem::Type typ
return empty().create_node(category, type);
}
NodeItem NodeParser::create_output()
NodeItem NodeParser::create_input(const std::string &name, const NodeItem &item)
{
return empty().create_output();
return empty().create_input(name, item);
}
NodeItem NodeParser::create_output(const std::string &name, const NodeItem &item)
{
return empty().create_output(name, item);
}
NodeItem NodeParser::get_input_default(const std::string &name, NodeItem::Type to_type)

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@ -44,7 +44,8 @@ class NodeParser {
protected:
std::string node_name() const;
NodeItem create_node(const std::string &category, NodeItem::Type type);
NodeItem create_output();
NodeItem create_input(const std::string &name, const NodeItem &item);
NodeItem create_output(const std::string &name, const NodeItem &item);
NodeItem get_input_default(const std::string &name, NodeItem::Type to_type);
NodeItem get_input_default(int index, NodeItem::Type to_type);
NodeItem get_input_link(const std::string &name, NodeItem::Type to_type);