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MaterialX: make caching image in MaterialX independent from bf_usd
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#31
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Reference: DagerD/blender#31
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Delete Branch "matx-cache-texture_2"
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Purpose
Make caching image in MaterialX independent from
bf_usd
projectTechnical steps
ExportImageFunction
for image cachingWITH_HYDRA
from CMakeLists@ -17,6 +17,10 @@ namespace blender::nodes::materialx {
extern struct CLG_LogRef *LOG_MATERIALX_SHADER;
class GroupNodeParser;
typedef std::string (*ExportImageFunction)(Main *bmain,
Use
std::function
andusing
Looks good