MaterialX: make caching image in MaterialX independent from bf_usd project #31

Merged
Bogdan Nagirniak merged 4 commits from matx-cache-texture_2 into matx-export-material 2023-09-22 18:12:52 +02:00
3 changed files with 0 additions and 11 deletions
Showing only changes of commit 9b20c9456d - Show all commits

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@ -22,13 +22,6 @@ set(INC
${CMAKE_BINARY_DIR}/source/blender/makesrna ${CMAKE_BINARY_DIR}/source/blender/makesrna
) )
if(WITH_HYDRA)
list(APPEND INC
../../io/usd
)
add_definitions(-DWITH_HYDRA)
endif()
set(INC_SYS set(INC_SYS
) )

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@ -11,8 +11,6 @@
#include "IMB_colormanagement.h" #include "IMB_colormanagement.h"
#include "hydra/image.h"
#include "DEG_depsgraph_query.h" #include "DEG_depsgraph_query.h"
namespace blender::nodes::node_shader_tex_environment_cc { namespace blender::nodes::node_shader_tex_environment_cc {

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@ -11,8 +11,6 @@
#include "IMB_colormanagement.h" #include "IMB_colormanagement.h"
#include "hydra/image.h"
#include "DEG_depsgraph_query.h" #include "DEG_depsgraph_query.h"
namespace blender::nodes::node_shader_tex_image_cc { namespace blender::nodes::node_shader_tex_image_cc {