- Sweden
- https://www.artstation.com/danielgryningstjerna
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Blender Enjoyer
- Joined on
2018-10-29
The function the handler is calling seems to be the case of the crash, I pinned it down to this:
@bpy.app.handlers.persistent
def zenuv_depsgraph_ui_update(_):
ctx = bpy.context
…
If I swich from using a depsgraph_update_post to depsgraph_update_pre, the alembic exporter works fine again, anyone who might have more insight into this?
Hi @PratikPB2123, one step closer, it seems that commenting out this two lines fixes the crash, so it seems related to handlers as I thought.
Its in the zen uv init.py
if…
What are export preferences btw for alembic?
Just standard, but I tried as well change every single setting, but no differences.
Hi, unable to confirm either. If add-on is not the culprit, we might be able to reproduce the problem with your
userprefs.blend
. Could you send that? :)
I might have limited it down to Zen…
No repro here. At least one of your crash files indicates that some python processing is occurring in the middle of dependency graph traversal; which does hint that an addon may still be…
Hi, guess this is duplicate of your another report #124753, closing :)
Oh! So I was not imagining that I already reported it, I could just not find it, sorry :)
I can confirm, happens all the time for me when I update add-ons! Very bad!
A easy way to replicate is to first open the add-on in VSCode, and then update it. I will fail since…
I can confirm, happens all the time for me! Very bad!
A easy way to replicate is to first open the add-on in VSCode and then update it. I will fail since VSCode has the write permission and…
There is no point in trying to render your mouse moving areas around at hundreds of FPS if your screen only refreshes at 60.
But the problem is that it only ever reaches 20-30fps, wich feels…
Just did a test with 2.83 and 4.2.1 on my system (Win 11
You could try to see if you could resize the window of any other programs that uses OpenGL to see if they have lags in responses. If so then it's very likely a driver problem.
No other…
Likely to be a windows driver issue. On linux resizing viewport works just fine. On windows I did have some issue previously with other programs where resizing FBOs can get quite slow. Will…
Hi, thanks for the report. Compared to 2.83, I can confirm the difference in 2.93+ builds on standard HD monitor with 144Hz refresh rate (and 60 fps set for blender)
in recent build, fps…
One solution for adding more snapping options, while not overwhelming the UI, and making the snapping menu so long, is to make it similar to how most other industri standard 3d softwares displays…
Hi, I personally prefer the new grid behavior since it feels more consistent with the way the other snapping modes work, while fixing a lot of issues that the old grid snapping had. Its also how…