Daniel Gryningstjerna Dan-Gry
Daniel Gryningstjerna commented on issue blender/blender#128361 2024-10-01 22:39:55 +02:00
Instant Crash when exporting Alembic

The function the handler is calling seems to be the case of the crash, I pinned it down to this:

@bpy.app.handlers.persistent
def zenuv_depsgraph_ui_update(_):

    ctx = bpy.context

…
Daniel Gryningstjerna commented on issue blender/blender#128361 2024-10-01 22:35:43 +02:00
Instant Crash when exporting Alembic

If I swich from using a depsgraph_update_post to depsgraph_update_pre, the alembic exporter works fine again, anyone who might have more insight into this?

Daniel Gryningstjerna commented on issue blender/blender#128361 2024-10-01 22:34:05 +02:00
Instant Crash when exporting Alembic

Hi @PratikPB2123, one step closer, it seems that commenting out this two lines fixes the crash, so it seems related to handlers as I thought.

Its in the zen uv init.py

    if…
Daniel Gryningstjerna commented on issue blender/blender#128361 2024-10-01 11:25:00 +02:00
Instant Crash when exporting Alembic

What are export preferences btw for alembic?

Just standard, but I tried as well change every single setting, but no differences.

Daniel Gryningstjerna commented on issue blender/blender#128361 2024-10-01 09:39:41 +02:00
Instant Crash when exporting Alembic

Hi, unable to confirm either. If add-on is not the culprit, we might be able to reproduce the problem with your userprefs.blend. Could you send that? :)

I might have limited it down to Zen…

Daniel Gryningstjerna commented on issue blender/blender#128361 2024-09-30 19:48:08 +02:00
Instant Crash when exporting Alembic

No repro here. At least one of your crash files indicates that some python processing is occurring in the middle of dependency graph traversal; which does hint that an addon may still be…

Daniel Gryningstjerna opened issue blender/blender#128361 2024-09-30 11:43:21 +02:00
Crash when exporting Alembic
Daniel Gryningstjerna commented on issue blender/blender#128294 2024-09-29 15:51:34 +02:00
Modifing Some Keymaps in Phyton will not save even after saving prefrences

Hi, guess this is duplicate of your another report #124753, closing :)

Oh! So I was not imagining that I already reported it, I could just not find it, sorry :)

Daniel Gryningstjerna opened issue blender/blender#128294 2024-09-28 13:59:06 +02:00
Modifing Some Keymaps in Phyton will not save even after saving prefrences
Daniel Gryningstjerna opened issue blender/blender#128293 2024-09-28 12:31:31 +02:00
Panel has the wrong offset in the N Panel
Daniel Gryningstjerna commented on issue blender/blender#128175 2024-09-26 15:43:30 +02:00
WIN32: Extension update failed and removed the addon instead

I can confirm, happens all the time for me when I update add-ons! Very bad!

A easy way to replicate is to first open the add-on in VSCode, and then update it. I will fail since…

Daniel Gryningstjerna commented on issue blender/blender#128175 2024-09-26 12:55:34 +02:00
WIN32: Extension update failed and removed the addon instead

I can confirm, happens all the time for me! Very bad!

A easy way to replicate is to first open the add-on in VSCode and then update it. I will fail since VSCode has the write permission and…

Daniel Gryningstjerna commented on issue blender/blender#127099 2024-09-07 09:10:44 +02:00
Regression: Huge regression in UI performance/responsiveness

There is no point in trying to render your mouse moving areas around at hundreds of FPS if your screen only refreshes at 60.

But the problem is that it only ever reaches 20-30fps, wich feels…

Daniel Gryningstjerna commented on issue blender/blender#127099 2024-09-06 22:22:28 +02:00
Regression: Huge regression in UI performance/responsiveness

Just did a test with 2.83 and 4.2.1 on my system (Win 11

Daniel Gryningstjerna commented on issue blender/blender#127099 2024-09-04 14:49:51 +02:00
Regression: Huge regression in UI performance/responsiveness

You could try to see if you could resize the window of any other programs that uses OpenGL to see if they have lags in responses. If so then it's very likely a driver problem.

No other…

Daniel Gryningstjerna commented on issue blender/blender#127099 2024-09-04 09:44:58 +02:00
Regression: Huge regression in UI performance/responsiveness

Likely to be a windows driver issue. On linux resizing viewport works just fine. On windows I did have some issue previously with other programs where resizing FBOs can get quite slow. Will…

Daniel Gryningstjerna commented on issue blender/blender#127099 2024-09-04 09:40:25 +02:00
Regression: Huge regression in UI performance/responsiveness

Hi, thanks for the report. Compared to 2.83, I can confirm the difference in 2.93+ builds on standard HD monitor with 144Hz refresh rate (and 60 fps set for blender)

in recent build, fps…

Daniel Gryningstjerna opened issue blender/blender#127099 2024-09-03 13:48:44 +02:00
Huge Regression in UI responsiveness
Daniel Gryningstjerna commented on issue blender/blender#126665 2024-08-30 10:08:04 +02:00
New Snap To Grid snaps to "floor"/"visible" 2-dimensional grid only (4.1 was a 3-dimensional grid)

One solution for adding more snapping options, while not overwhelming the UI, and making the snapping menu so long, is to make it similar to how most other industri standard 3d softwares displays…

Daniel Gryningstjerna commented on issue blender/blender#126665 2024-08-30 00:54:28 +02:00
New Snap To Grid snaps to "floor"/"visible" 2-dimensional grid only (4.1 was a 3-dimensional grid)

Hi, I personally prefer the new grid behavior since it feels more consistent with the way the other snapping modes work, while fixing a lot of issues that the old grid snapping had. Its also how…