- Sweden
- https://www.artstation.com/danielgryningstjerna
-
Blender Enjoyer
- Joined on
2018-10-29
There is no point in trying to render your mouse moving areas around at hundreds of FPS if your screen only refreshes at 60.
But the problem is that it only ever reaches 20-30fps, wich feels…
Just did a test with 2.83 and 4.2.1 on my system (Win 11
You could try to see if you could resize the window of any other programs that uses OpenGL to see if they have lags in responses. If so then it's very likely a driver problem.
No other…
Likely to be a windows driver issue. On linux resizing viewport works just fine. On windows I did have some issue previously with other programs where resizing FBOs can get quite slow. Will…
Hi, thanks for the report. Compared to 2.83, I can confirm the difference in 2.93+ builds on standard HD monitor with 144Hz refresh rate (and 60 fps set for blender)
in recent build, fps…
One solution for adding more snapping options, while not overwhelming the UI, and making the snapping menu so long, is to make it similar to how most other industri standard 3d softwares displays…
Hi, I personally prefer the new grid behavior since it feels more consistent with the way the other snapping modes work, while fixing a lot of issues that the old grid snapping had. Its also how…
@Dan-Gry : since it also came up in !126560, how do you actually use this properly (just want to understand the feature better).
For example seams: if no edges are marked prior, I…
Its a shame so few people seems to use this function, its a huge time saver! I just wish it supported more attributes like crease or generic attributes for geometry nodes.
Wow! So this crash even happens in Blender 2.8, and probable even earlier! Can not believe it has gone unnoticed for at least 5 years!
Possible fix is up, see !126560 (still need to dig deeper in bevel code for a proper explanation though...)
Awesome! Thank you so much for investigating!
Hi, thanks for the report. Following steps did not trigger the crash in 4.2/4.3 Could you send crash logs?: https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#windows Also…
I think an add-on would be better as well! Then not just bloom could be added as a "quick effect" but things like vignet, chromatic aberration, lensflares, noise, basic color correction and so one…
Yeah, I hope we can get zoom to mouse as well for new users. When I discovered the option a few months ago it was literally a game changer for me lol. Makes no sense not to have it on by default.
🤔 Not sure what programs you guys use being more intuitive this way, any examples?
cinema 4d, zbrush, maya, modo etc
Do not forget 3ds Max as well, it both zoom to the mouse postion…
Zoom to Mouse Postion should probable also be enabled by default, feels like a no brainer.
Thanks for spending time on this Daniel! And for all the other UV design documents, very important stuff! Hope it will get some momentum eventually, feels like the weakest part of Blender by far,…