Donovane Donovane
  • Lille
  • Call me.... Bug finder ! The most guys hated by developer !

  • Joined on 2021-04-03
Donovane closed issue blender/blender#121930 2024-05-19 05:24:44 +02:00
EEVEE-Next: Shadows are not correctly scaled? Anti-aliased? When they are too close to the mesh
Donovane opened issue blender/blender#121965 2024-05-19 03:05:33 +02:00
Geometry nodes : Textures are based on faces on mesh and not of "Scale texture"
Donovane opened issue blender/blender#121959 2024-05-18 23:02:09 +02:00
EEVEE-NEXT : Area light with medium and high power create aretifacts.
Donovane reopened issue blender/blender#121930 2024-05-18 19:38:33 +02:00
EEVEE-Next: Shadows are not correctly scaled? Anti-aliased? When they are too close to the mesh
Donovane commented on issue blender/blender#121930 2024-05-18 19:38:25 +02:00
EEVEE-Next: Shadows are not correctly scaled? Anti-aliased? When they are too close to the mesh

My bad i permit just to re-open to fix some points...

  1. I deleted the problematics light problem are still here
  2. Jiterred shadow are enabled

and he stiill look like that ! ![Screenshot_…

Donovane commented on issue blender/blender#121930 2024-05-18 18:20:22 +02:00
EEVEE-Next: Shadows are not correctly scaled? Anti-aliased? When they are too close to the mesh

Actually is the same image but in render.... No change between Viewport and render🤷‍♂️🤷‍♂️ We have no change, and the liasing are still visible and more when you have some…

Donovane opened issue blender/blender#121930 2024-05-18 00:06:03 +02:00
EEVEE-NEXT: SHADOW ARE NOT CORRECTLY SCALED? ANTI-ALLIASED? WHEN THEY ARE TOO CLOSE FROM THE MESH (She's make some cascade)
Donovane opened issue blender/blender#121900 2024-05-17 03:30:35 +02:00
EEVEE-NEXT : AREA LIGHT : SIZE 0 CREATE PUPRPLE AREA
Donovane opened issue blender/blender#121899 2024-05-17 03:25:02 +02:00
EEVEE-NEXT: REFLECTIVE MATERIAL CREATE WHITE NOISE WITH "SPATIAL REUSE"
Donovane commented on issue blender/blender#121807 2024-05-15 08:30:52 +02:00
EEVEE-NEXT : SHADOW (Noise & lines inside shadow)

This is my result on latest 4.2 with 1024 samples, not sure about the lines 🤔. Do you have a screenshot of what you got?

图片

Donovane commented on issue blender/blender#121807 2024-05-15 08:22:50 +02:00
EEVEE-NEXT : SHADOW (Noise & lines inside shadow)

Look

Donovane opened issue blender/blender#121807 2024-05-14 22:40:30 +02:00
EEVEE-NEXT : SHADOW (Noise & lines)
Donovane opened issue blender/blender#121679 2024-05-11 02:27:26 +02:00
View inside viewport not reset after quiting a camera rotation
Donovane commented on issue blender/blender#121545 2024-05-08 11:06:42 +02:00
Blender 4.1 Random crash on High scene (With Cycles)

Can you provide an example .blend file we can test with and/or the instructions to reproduce the issue?

Sorry no i just deleted the problematics blend file because i give the blender crash…

Donovane opened issue blender/blender#121545 2024-05-08 00:42:18 +02:00
Blender 4.1 Random crash on High scene
Donovane reopened issue blender/blender#121451 2024-05-05 23:45:41 +02:00
DECIMATE MODIFIER (Un-Subdivide) NOT WORKING
Donovane commented on issue blender/blender#121451 2024-05-05 23:44:54 +02:00
DECIMATE MODIFIER (Un-Subdivide) NOT WORKING

Please, read manual about this function.

3 options not working in my mesh so don't close anymore my topics or i need to contact Thomas !

Donovane opened issue blender/blender#121454 2024-05-05 23:39:14 +02:00
DECIMATE MODIFIER (Un-Subdivide) NOT WORKING
Donovane opened issue blender/blender#121451 2024-05-05 22:42:24 +02:00
DECIMATE MODIFIER NOT WORKING