- Lille
-
Call me.... Bug finder ! The most guys hated by developer !
- Joined on
2021-04-03
Block a user
EEVEE-Next: Shadows are not correctly scaled? Anti-aliased? When they are too close to the mesh
Geometry nodes : Textures are based on faces on mesh and not of "Scale texture"
EEVEE-NEXT : Area light with medium and high power create aretifacts.
EEVEE-Next: Shadows are not correctly scaled? Anti-aliased? When they are too close to the mesh
EEVEE-Next: Shadows are not correctly scaled? Anti-aliased? When they are too close to the mesh
My bad i permit just to re-open to fix some points...
- I deleted the problematics light problem are still here
- Jiterred shadow are enabled
and he stiill look like that ! ![Screenshot_…
EEVEE-Next: Shadows are not correctly scaled? Anti-aliased? When they are too close to the mesh
Actually is the same image but in render.... No change between Viewport and render🤷♂️🤷♂️ We have no change, and the liasing are still visible and more when you have some…
EEVEE-NEXT: SHADOW ARE NOT CORRECTLY SCALED? ANTI-ALLIASED? WHEN THEY ARE TOO CLOSE FROM THE MESH (She's make some cascade)
EEVEE-NEXT : AREA LIGHT : SIZE 0 CREATE PUPRPLE AREA
EEVEE-NEXT: REFLECTIVE MATERIAL CREATE WHITE NOISE WITH "SPATIAL REUSE"
EEVEE-NEXT : SHADOW (Noise & lines)
View inside viewport not reset after quiting a camera rotation
Blender 4.1 Random crash on High scene (With Cycles)
Can you provide an example .blend file we can test with and/or the instructions to reproduce the issue?
Sorry no i just deleted the problematics blend file because i give the blender crash…
Blender 4.1 Random crash on High scene
DECIMATE MODIFIER (Un-Subdivide) NOT WORKING
DECIMATE MODIFIER (Un-Subdivide) NOT WORKING
Please, read manual about this function.
3 options not working in my mesh so don't close anymore my topics or i need to contact Thomas !
DECIMATE MODIFIER (Un-Subdivide) NOT WORKING
DECIMATE MODIFIER NOT WORKING