Edward-Savage
  • Joined on 2024-03-04
Edward-Savage commented on issue blender/blender#119277 2024-03-15 20:34:32 +01:00
Zipping an addon with a .blend file causes the string to curves node to loose the fonts folder

I may not have explained it very well. Sorry.

  • When I pack the .blend file, it does not loose the font.
  • Having the font file in the folder does not result in it loosing it.
  • If using a…
Edward-Savage commented on issue blender/blender#119277 2024-03-14 23:37:03 +01:00
Zipping an addon with a .blend file causes the string to curves node to loose the fonts folder

if you mean having the font file in the zip file/ folder, then that does work. it doesn't loose it.

Edward-Savage commented on issue blender/blender#119277 2024-03-10 13:52:21 +01:00
Zipping an addon with a .blend file causes the string to curves node to loose the fonts folder

i think i found my font in the windows font folder C:\WINDOWS\Fonts\

Edward-Savage commented on issue blender/blender#119277 2024-03-10 13:50:19 +01:00
Zipping an addon with a .blend file causes the string to curves node to loose the fonts folder

it should work with any font that isnt the default one

Edward-Savage opened issue blender/blender#119277 2024-03-10 11:46:43 +01:00
Zipping an addon with a .blend file causes the string to curves node to loose the fonts folder
Edward-Savage commented on issue blender/blender#112646 2024-03-08 10:07:21 +01:00
Geometry Nodes input subtype changes on assign

ive found that doing anything to the inputs or outputs of the node group will cause it to refresh, and for some reason, it only needs to be done once. after it is refreshed, any other time the…

Edward-Savage commented on issue blender/blender#119064 2024-03-08 10:06:14 +01:00
Python script has visual bugs when inputting floats and integers into geometry node inputs

ive found that doing anything to the inputs or outputs of the node group will cause it to refresh, and for some reason, it only needs to be done once. after it is refreshed, any other time the…

Edward-Savage commented on issue blender/blender#87006 2024-03-08 10:00:03 +01:00
Geometry Node: Changing modifier input values with python no cause update

@MACHIN3 thanks, im gonna delete this soon so that this page is easier to read

Edward-Savage commented on issue blender/blender#87006 2024-03-04 21:54:14 +01:00
Geometry Node: Changing modifier input values with python no cause update

i found that turning off and on the viewport visibility will refresh it, and cause the changes to appear

bpy.ops.object.toggle_apply_modifiers_view()
bpy.ops.object.toggle_apply_modifier…
Edward-Savage opened issue blender/blender#119064 2024-03-04 21:44:54 +01:00
Python script