Quentin Eqkoss
  • Joined on 2021-02-11
Quentin commented on issue blender/blender#110075 2024-04-02 11:17:30 +02:00
Motion Blur break position pass

Hi everyone, hope, you're all fiine.

Do we have any information about the request ?

Is the deep datas (deep passes / deep depth) could be a solution to resolve this ? Maybe we could invoke…

Quentin commented on issue studio/blender-studio-tools#170 2023-12-20 19:33:34 +01:00
Asset Pipeline: Improvements and Fixes

@TinyNick thanks a lot for your replies. That seams pretty clear now with your explaination.

Please leave your additional feedback on the channel https://blender.chat/channel/blender-stud

Quentin commented on issue studio/blender-studio-tools#170 2023-12-20 15:48:34 +01:00
Asset Pipeline: Improvements and Fixes

Thanks Demeter and Nick for your answers. No problem, I will continu to explore the addon and try to give you relevant feedbacks.

atm what I can tell you is:

  • For me, it is not clear that…
Quentin commented on issue studio/blender-studio-tools#170 2023-12-19 14:43:42 +01:00
Asset Pipeline: Improvements and Fixes

Hi! Thanks for that big work! I am currently testing the V2 asset pipeline. And I am trying to contribute by giving my feedback.

First of all, the tool looks really good and performs these…

Quentin opened issue blender/blender#116062 2023-12-11 20:16:42 +01:00
Library Override in object data properties doesn't work
Quentin commented on issue blender/blender#96144 2023-11-29 11:21:49 +01:00
Dynamic Overrides

Can I, or anyone else, help you one way or another ?

Quentin commented on issue blender/blender#96144 2023-11-23 18:07:54 +01:00
Dynamic Overrides

Hi @mont29 , Is there any news about this ?

I'm trying to found a workaround to have the possibility to override parameters/properties through different viewlayers for the same properties and…

Quentin commented on issue blender/blender#110075 2023-07-14 22:30:17 +02:00
Motion Blur break position pass

Hi guys ! Happy to see that some people is interrested by this problem.

I discover that bug at work during a production.

Disable/hide thoses passes would be like saying not to use the motion…

Quentin commented on issue blender/blender#110075 2023-07-13 20:25:50 +02:00
Motion Blur break position pass

Hi @mod_moder ! No it's not. I check both 3.6.1 and 4.0

Quentin opened issue blender/blender#110075 2023-07-13 20:02:34 +02:00
Motion Blur break position pass