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USD: Export Cycles Shader networks as USD material networks.
Right now we loop through all the nodes and write them to a USD file and then solve discrepancies with an importer on the other side, it is slow and in very few cases prone to errors but gets the…
USD: Export Cycles Shader networks as USD material networks.
Hi @brecht , we are a 30 people studio that use primarily Blender and Houdini, since a few months back we've been starting to adopt Gaffer, this was a no brainier since it now uses Cycles, we…