Eyad Ahmed EyadAhmed
  • Joined on 2019-01-05
Eyad Ahmed pushed to compositor-output-node-rna-api at EyadAhmed/blender 2024-05-04 20:46:20 +02:00
248e8b213e RNA: compositor output node API
Eyad Ahmed created pull request blender/blender#121382 2024-05-03 06:51:56 +02:00
RNA: compositor output node API
Eyad Ahmed pushed to compositor-output-node-rna-api at EyadAhmed/blender 2024-05-03 06:45:40 +02:00
01f79e31aa RNA: compositor output node API
d46fe49ab3 Fix: Memory leak in multiresbake_image_exec
43b46503f1 Cleanup: Use const for mesh selection retrieval functions
ad16a843c1 Cleanup: format, single quote enums & indentation
9918488bb1 Cleanup: use uppercase tags, following own style guide
Compare 10 commits »
Eyad Ahmed created branch compositor-output-node-rna-api in EyadAhmed/blender 2024-05-03 06:45:39 +02:00
Eyad Ahmed opened issue blender/blender#119304 2024-03-11 03:04:02 +01:00
Assertion triggered when exporting an STL file
Eyad Ahmed commented on issue blender/blender#118686 2024-02-24 19:56:55 +01:00
Appending all objects with bpy.data.libraries.load triggers assertion with debug build configuration

Can not reproduce. Checked in daly build and in debug lite builds.

what about a full debug build? anyways I'll double check, one moment

Eyad Ahmed opened issue blender/blender#118686 2024-02-23 21:54:51 +01:00
Appending all objects with bpy.data.libraries.load triggers assertion with debug build configuration
Eyad Ahmed closed issue blender/blender#116450 2024-02-15 07:30:58 +01:00
OpenSubdivision crash after scale and change of scene units
Eyad Ahmed commented on issue blender/blender#116450 2024-02-15 07:30:55 +01:00
OpenSubdivision crash after scale and change of scene units

Ok will do, I suppose let's close this now since it is not really reproducible

Eyad Ahmed commented on issue blender/blender#116450 2024-02-14 11:30:30 +01:00
OpenSubdivision crash after scale and change of scene units

@EyadAhmed hi, steps are still needed. Hard to tell from crash logs where the fault is. ~TopologyRefiner() destructor is defined in OpenSubDiv library: `lib\win64_vc15\opensubdiv\include\opensu…

Eyad Ahmed commented on issue blender/blender#116450 2024-02-14 10:56:18 +01:00
OpenSubdivision crash after scale and change of scene units

The bug isn't really reproducible but the crash info log is very useful here, it indicates where the crash happened, which means the crash is possible and the area needs to be looked at, maybe…

Eyad Ahmed commented on issue blender/blender#118148 2024-02-13 10:32:39 +01:00
STL/PLY: Imported object data instanced

checking

Eyad Ahmed deleted branch scene_time_shader_node from EyadAhmed/blender 2024-01-02 11:17:50 +01:00
Eyad Ahmed created branch scene_time_shader_node in EyadAhmed/blender 2023-12-31 14:18:05 +01:00
Eyad Ahmed pushed to scene_time_shader_node at EyadAhmed/blender 2023-12-31 14:18:05 +01:00
1c96d0d861 Metal: Improve shader logging
1e7a2fe483 GPU: Fix wrong error lines in tests
f639a6fd03 EEVEE-Next: Replace gl_LocalInvocationID by gl_LocalInvocationIndex
6e42b6e7c7 Fix: EEVEE-Next: Broken surfel cluster shader compilation
fa5c9ae0b2 Metal: Remove warning about dummy attribute
Compare 10 commits »
Eyad Ahmed created repository EyadAhmed/blender 2023-12-26 08:22:16 +01:00
Eyad Ahmed commented on issue blender/blender#116450 2023-12-24 08:10:20 +01:00
OpenSubdivision crash after scale and change of scene units

@IyadAhmed hi, thanks for the report. I checked a few times in different versions (4.0.x, 4.1) but unable to trigger the crash with scale operator(S) and changing units from `scene properties ->…

Eyad Ahmed opened issue blender/blender#116450 2023-12-21 22:53:38 +01:00
OpenSubdivision crash after scale and change of scene units
Eyad Ahmed created pull request blender/blender#115256 2023-11-22 11:06:30 +01:00
Build: update rocky8 setup script to install the Jack audio library
Eyad Ahmed commented on pull request blender/blender#111772 2023-10-07 07:38:13 +02:00
Batch rename: add brush and scene data types

Hi Mr. @ideasman42 apologies for delay, batch rename already showed how many items were being renamed, I've just updated the commit to rename all scenes when current space is not the Outliner, I…