Aery FieryAery
  • Simulation dev

  • Joined on 2020-10-20
Aery commented on issue blender/blender#114408 2023-11-02 18:32:58 +01:00
experimental pointclouds object bug with random value

I tried changing positions with fluid sim data and it doesn't cause the problem

Aery opened issue blender/blender#114408 2023-11-02 15:03:19 +01:00
experimental pointclouds object bug with random value
Aery opened issue blender/blender#113812 2023-10-17 10:19:58 +02:00
simulation node bake but it is not baking
Aery opened issue blender/blender#113811 2023-10-17 10:14:11 +02:00
Gpu compositor freeze
Aery opened issue blender/blender#113768 2023-10-16 12:22:09 +02:00
Experimental Gpu Compositor memory leak
Aery commented on issue blender/blender#113532 2023-10-14 07:54:20 +02:00
Undo Performance regression related to Geometry Nodes

@JacquesLucke try the latest blender from experimental version here https://builder.blender.org/download/daily/ I can still repro it

Aery opened issue blender/blender#113532 2023-10-11 10:45:32 +02:00
Undo Performance regression related to Geometry Nodes
Aery opened issue blender/blender#113443 2023-10-09 12:00:54 +02:00
Unstable simulation nodes render when simulation cache is disabled
Aery commented on pull request blender/blender#112421 2023-09-23 13:23:41 +02:00
Geometry Nodes: use lazy evaluation in repeat zone

After stress testing repeat zone with zero operation inside it (the latest build after this pr merged and blender 4 alpha from back august) both suffer fps drop to 3.7 fps (in my case) compared to…

Aery commented on pull request blender/blender#112421 2023-09-23 10:38:38 +02:00
Geometry Nodes: use lazy evaluation in repeat zone

Does this threading means that it is possible to have the kind of iteration performance like in blur attribute node? Or is entirely different thing?

Aery opened issue blender/blender#112711 2023-09-22 11:29:16 +02:00
Unstable geometry nodes serial loop: Blender crash after an amount of iteration