Crash with MetalRT when canceling a tiled render with OIDN GPU denoising
After downloading the patched build, I also confirm that the crash is gone. Many thanks for your incredible work.
Crash with MetalRT when canceling a tiled render with OIDN GPU denoising
No crash so far after disabling "Use GPU" in the denoise section.
Crash with MetalRT when canceling a tiled render with OIDN GPU denoising
No crash so far after disabling "Use Tiling"
Crash with MetalRT when canceling a tiled render with OIDN GPU denoising
Here are some new logs and a video. I'll try your other tests requests.
Crash with MetalRT when canceling a tiled render with OIDN GPU denoising
Some new facts :
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To reproduce the problem quickly I now launch the render using F12, and press the ESC key after a few seconds it stops the rendering and makes the denoising pass.
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The…
Crash with MetalRT when canceling a tiled render with OIDN GPU denoising
Hello @Alaska. Many thanks for this quick follow-up.
I've done the reset preferences manipulation but the crash still occurs. But after disabling the "Apple M3" checkbox in the Blender…
Crash using GPU OIDN on Mac M3