Francois FrancoisRoussel-3
  • Joined on 2020-07-02
Francois commented on issue blender/blender#119551 2024-03-17 07:53:07 +01:00
Crash with MetalRT when canceling a tiled render with OIDN GPU denoising

After downloading the patched build, I also confirm that the crash is gone. Many thanks for your incredible work.

Francois commented on issue blender/blender#119551 2024-03-16 15:05:27 +01:00
Crash with MetalRT when canceling a tiled render with OIDN GPU denoising

No crash so far after disabling "Use GPU" in the denoise section.

Francois commented on issue blender/blender#119551 2024-03-16 14:57:31 +01:00
Crash with MetalRT when canceling a tiled render with OIDN GPU denoising

No crash so far after disabling "Use Tiling"

Francois commented on issue blender/blender#119551 2024-03-16 14:50:01 +01:00
Crash with MetalRT when canceling a tiled render with OIDN GPU denoising

Here are some new logs and a video. I'll try your other tests requests.

Francois commented on issue blender/blender#119551 2024-03-16 14:32:09 +01:00
Crash with MetalRT when canceling a tiled render with OIDN GPU denoising

Some new facts :

  • To reproduce the problem quickly I now launch the render using F12, and press the ESC key after a few seconds it stops the rendering and makes the denoising pass.

  • The…

Francois commented on issue blender/blender#119551 2024-03-16 13:05:06 +01:00
Crash with MetalRT when canceling a tiled render with OIDN GPU denoising

Hello @Alaska. Many thanks for this quick follow-up.

I've done the reset preferences manipulation but the crash still occurs. But after disabling the "Apple M3" checkbox in the Blender…

Francois opened issue blender/blender#119551 2024-03-16 09:00:01 +01:00
Crash using GPU OIDN on Mac M3