Marko Tatalovic Fuxna
  • Joined on 2018-12-09
Marko Tatalovic reopened issue blender/blender#119393 2024-04-08 18:42:36 +02:00
Texture dialation - Adjacent faces margin type dialates pixels inside uv island
Marko Tatalovic commented on issue blender/blender#119393 2024-04-08 18:42:32 +02:00
Texture dialation - Adjacent faces margin type dialates pixels inside uv island

I am an idiot I did the comment and close again...

Marko Tatalovic closed issue blender/blender#119393 2024-04-08 18:41:31 +02:00
Texture dialation - Adjacent faces margin type dialates pixels inside uv island
Marko Tatalovic commented on issue blender/blender#119393 2024-04-08 18:41:27 +02:00
Texture dialation - Adjacent faces margin type dialates pixels inside uv island

@Fuxna : Am I correct in understanding that the old 'extend' method has exactly the same problem?

@Baardaap In 3.6 Yes it pads all alpha pixels. Also I need to update how it behaved before…

Marko Tatalovic commented on issue blender/blender#119622 2024-03-19 16:48:31 +01:00
OBJECT_BAKE flag is true in object_bake_complete handler

Sorry I missclicked "Comment and Close"

Marko Tatalovic reopened issue blender/blender#119622 2024-03-19 16:47:56 +01:00
OBJECT_BAKE flag is true in object_bake_complete handler
Marko Tatalovic closed issue blender/blender#119622 2024-03-19 16:42:34 +01:00
OBJECT_BAKE flag is true in object_bake_complete handler
Marko Tatalovic commented on issue blender/blender#119622 2024-03-19 16:42:31 +01:00
OBJECT_BAKE flag is true in object_bake_complete handler

Thank you for taking the time to address this issue, and a thanks to Dr. Sybren for the advice on handling exceptions. Noted!

From my POV as an API user, without going into technical details,…

Marko Tatalovic opened issue blender/blender#119622 2024-03-18 13:21:21 +01:00
OBJECT_BAKE flag is true in object_bake_complete handler
Marko Tatalovic commented on issue blender/blender#119393 2024-03-13 13:00:41 +01:00
Texture dialation - Adjacent faces margin type dialates pixels inside uv island

Hello,

We are developing automatisation tools for baking LODs at our company.

We were relying on the behaviour from 3.6.8 to detect where are the holes in the higher LODs (for windows and…

Marko Tatalovic opened issue blender/blender#119393 2024-03-12 18:57:38 +01:00
Texture dialation - Adjacent faces margin type has dialates pixels inside uv island