Texture dialation - Adjacent faces margin type dialates pixels inside uv island
Texture dialation - Adjacent faces margin type dialates pixels inside uv island
I am an idiot I did the comment and close again...
Texture dialation - Adjacent faces margin type dialates pixels inside uv island
OBJECT_BAKE flag is true in object_bake_complete handler
OBJECT_BAKE flag is true in object_bake_complete handler
OBJECT_BAKE flag is true in object_bake_complete handler
Thank you for taking the time to address this issue, and a thanks to Dr. Sybren for the advice on handling exceptions. Noted!
From my POV as an API user, without going into technical details,…
OBJECT_BAKE flag is true in object_bake_complete handler
Texture dialation - Adjacent faces margin type dialates pixels inside uv island
Hello,
We are developing automatisation tools for baking LODs at our company.
We were relying on the behaviour from 3.6.8 to detect where are the holes in the higher LODs (for windows and…
Texture dialation - Adjacent faces margin type has dialates pixels inside uv island