For now, I'm going to test the custom GLSL script compilation integration. But you have to check the file compilation
I think it would be more judicious to put my dB and max dB in a row, this would make the flow simpler and more coherent
@JulienKaspar question are all C++ files referencing ICON_MOD_MASK need to be modified ?
@Sean-Kim I have nothing more to do since you have done the work in #117467. Basically I was going to take over the task
But I want just know : how o do for the icon? should I redo the icons or should I download them?
ok, I think renaming CLIP is not a problem even if the Curves widget and curve profile refer to it because they can be renamed.
hello i would like know if the task is take or no ? And else i would takes
this is working in the upbge fork
any text named .glsl in the editor is hinted I think* ![image](/a…
edit not syntax errors but the patch fails to compile.
There are various
syntaxerrors still.Please only request review once you have compiled this patch…
when I want to compile I have errors on CMAKE files not modified or not the line in question
If you have errors compiling, this needs to be addressed before further development.
okay…
when I want to compile I have errors on CMAKE files not modified or not the line in question
i don't undrstand error. question do you have the same problem when you compile text_format_osl.cc?
i delete files in day who don't have which should be removed from this PR
Okay I'm going to remove these changes. However, I didn't quite understand the beginning of your message.
@ideasman42 normally it's good, I didn't find any errors. In any case if there are errors in my file there are also some in text_format_osl.cc