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EEVEE Next : Light Path node Is Glossy Ray cannot distinguish between diffuse material and glossy material.
Is this issue being addressed? This is very important for stylized rendering
EEVEE Next : Light Path node Is Glossy Ray cannot distinguish between diffuse material and glossy material.
This is a known limitation. The Light Path node is only partially supported in EEVEE.
Is Glossy Ray
is always true for Plane and Sphere probes (including the World probe). `Is…
I can't see bones
You can find them from the icon in the upper right corner, You need to learn more about blender operations
NormalMap-Node UV-Map bug?
This should not be a bug. Switching UV for normal maps only changes its tangent space. If you need to switch UV maps in the material, you need to add a UV map node to connect to the vector of the…
Objects disappeared, still present in outliner, all there when exported as fbx
This is the function of Blender. Press " / " to display only the current object, press again to restore it
Objects disappeared, still present in outliner, all there when exported as fbx
Try pressing the button " / "
EEVEE Next : Light Path node Is Glossy Ray cannot distinguish between diffuse material and glossy material.